From e536b02248f370971716b744968776f6880528be Mon Sep 17 00:00:00 2001 From: Vaxry <43317083+vaxerski@users.noreply.github.com> Date: Sun, 22 Dec 2024 17:12:09 +0100 Subject: Renderer: rewrite render scheduling (#8683) This rewrites renderer scheduling. Occlusion is now unified in a new Pass type. --- src/events/Windows.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/events/Windows.cpp') diff --git a/src/events/Windows.cpp b/src/events/Windows.cpp index 437301b7..c17c425b 100644 --- a/src/events/Windows.cpp +++ b/src/events/Windows.cpp @@ -680,7 +680,7 @@ void Events::listener_unmapWindow(void* owner, void* data) { g_pCompositor->setWindowFullscreenInternal(PWINDOW, FSMODE_NONE); // Allow the renderer to catch the last frame. - g_pHyprOpenGL->makeWindowSnapshot(PWINDOW); + g_pHyprRenderer->makeWindowSnapshot(PWINDOW); // swallowing if (valid(PWINDOW->m_pSwallowed)) { -- cgit v1.2.3