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#pragma once
#include "../types.hpp"
#include "server.hpp"
#include <functional>
#include <memory>
#include <optional>
#include <string>
#include <thread>
#include <vector>
namespace LibSock {
namespace Server {
class Client;
struct SData {
std::string msg;
std::optional<WP<Client>> sender = std::nullopt;
};
class Clients : public std::enable_shared_from_this<Clients> {
public:
static SP<Clients> create();
~Clients();
WP<Client> newClient(std::function<void(const WP<Client> &)> loopFunc = [](const WP<Client> &) { ; }, SP<Server> server = pServer);
void broadcast(const std::string &msg, std::optional<WP<Client>> self = std::nullopt); // second param only specified when we
// want to exclude the sender
void kick(WP<Client> client, const bool kill = false, const std::string &reason = "", std::optional<std::function<bool(const std::vector<std::pair<std::jthread, SP<Client>>>::iterator &)>> cb = std::nullopt);
void addClient(const Client &client);
void shutdownClients(std::optional<std::function<bool(const std::vector<std::pair<std::jthread, SP<Client>>> &)>> cb = std::nullopt);
SP<Client> getByIp(const std::string &ip) const;
std::vector<SP<Client>> getClients() const;
std::vector<SData> getDatas() const;
private:
Clients();
void broadcast(const SData &msg);
std::vector<std::pair<std::jthread, SP<Client>>> m_vClients;
std::vector<SData> m_vDatas;
SP<Clients> get();
friend class Client;
};
inline SP<Clients> pClients;
} // namespace Server
} // namespace LibSock
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