diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/image.rs | 127 |
1 files changed, 100 insertions, 27 deletions
diff --git a/src/image.rs b/src/image.rs index cd76950..b78dc04 100644 --- a/src/image.rs +++ b/src/image.rs @@ -1,23 +1,29 @@ +use ab_glyph::{FontArc, PxScale}; +use fontdb::{Database, Family, Query, Source}; use image::{ColorType, DynamicImage, ImageBuffer, imageops}; -use imageproc::drawing::{Canvas, draw_filled_rect_mut, draw_polygon_mut}; +use imageproc::drawing::{Canvas, draw_filled_rect_mut, draw_polygon_mut, draw_text_mut}; use imageproc::point::Point; use imageproc::rect::Rect; +use std::io; use std::path::Path; use crate::ast::DepthExpr; -type Offset = (u32, u32); // x, y or width, height +type Offset = (u32, u32, u32); // x, y or width, height center +type NCOffset = (u32, u32); // TODO: based on how much text -const COMPONENT_WIDTH: u32 = 20 * RESOLUTION_MULTIPLIER; -const COMPONENT_HEIGHT: u32 = 20 * RESOLUTION_MULTIPLIER; +const COMPONENT_TEXT_PADDING: u32 = 1 * RESOLUTION_MULTIPLIER; + +const TEXT_SCALE: f32 = 12.0 * RESOLUTION_MULTIPLIER as f32; +const TEXT_LEN_WRAP: usize = 10; // TODO: LENGTH based on where to where const DIRECTION_LINE_THICKNESS: u32 = 2 * RESOLUTION_MULTIPLIER; const DIRECTION_LINE_LENGTH: u32 = 13 * RESOLUTION_MULTIPLIER; const DIRECTION_LINE_ARROW_OFFSET: u32 = 5 * RESOLUTION_MULTIPLIER / 2; -const RESOLUTION_MULTIPLIER: u32 = 50; +const RESOLUTION_MULTIPLIER: u32 = 5; /* offset based mutation model, to avoid overflowing on previous image @@ -47,9 +53,58 @@ mod colors { pub const BG: Rgba<u8> = Rgba([ 0, 0, 0, 0, ]); + pub const FG: Rgba<u8> = Rgba([ + 255, 255, 255, 255, + ]); +} + +fn wrap_str(s: &str) -> Vec<String> { + s.chars() + .collect::<Vec<_>>() + .chunks(TEXT_LEN_WRAP) + .map(|c| { + c.iter() + .collect() + }) + .collect() } -fn ext(img: &mut DynamicImage, (curw, curh): &mut Offset, (extw, exth): &mut Offset) { +// TODO: store as singleton +fn get_font() -> Result<FontArc, io::Error> { + let mut db = Database::new(); + db.load_system_fonts(); + + let id = db + .query(&Query { + families: &[Family::SansSerif], + weight: fontdb::Weight::NORMAL, + stretch: fontdb::Stretch::Normal, + style: fontdb::Style::Normal, + }) + .or_else(|| { + db.faces() + .next() + .map(|f| f.id) + }) + .ok_or_else(|| io::Error::new(io::ErrorKind::NotFound, "no system fonts"))?; + + let face = db + .face(id) + .ok_or_else(|| io::Error::other("face missing"))?; + + match &face.source { + Source::File(path) => std::fs::read(path).and_then(|bytes| FontArc::try_from_vec(bytes).map_err(|_| io::Error::new(io::ErrorKind::InvalidData, "parse font failed"))), + Source::Binary(data) => FontArc::try_from_vec( + data.as_ref() + .as_ref() + .to_vec(), + ) + .map_err(|_| io::Error::new(io::ErrorKind::InvalidData, "parse font failed")), + _ => Err(io::Error::new(io::ErrorKind::Unsupported, "unsupported font source")), + } +} + +fn ext(img: &mut DynamicImage, (curw, curh): &mut NCOffset, (extw, exth): &mut NCOffset) { let (w, h) = img.dimensions(); let extedw = *extw + *curw; let extedh = *exth + *curh; @@ -62,28 +117,39 @@ fn ext(img: &mut DynamicImage, (curw, curh): &mut Offset, (extw, exth): &mut Off } // TODO: make draw_rect func -fn draw_process(img: &mut DynamicImage, (curw, curh): &mut Offset) -> Offset { - *curw = curw - .checked_sub(COMPONENT_WIDTH / 2) +fn draw_process(img: &mut DynamicImage, txt: &str, (curw, curh, c): &mut Offset) { + let wrapped = wrap_str(txt); + let w = (TEXT_SCALE as u32 / 5 + * if wrapped.len() <= 1 { + txt.len() as u32 + } else { + TEXT_LEN_WRAP as u32 + }) + + (2 * COMPONENT_TEXT_PADDING); + let h = TEXT_SCALE as u32 / 2 * wrapped.len() as u32 + (2 * COMPONENT_TEXT_PADDING); + ext(img, &mut (*c, *curh), &mut (w, h)); + let cw = c + .checked_sub(w / 2) .unwrap_or(0); - ext(img, &mut (*curw, *curh), &mut (COMPONENT_WIDTH, COMPONENT_HEIGHT)); - draw_filled_rect_mut(img, Rect::at(*curw as i32, *curh as i32).of_size(COMPONENT_WIDTH, COMPONENT_HEIGHT), colors::PROCESS); - *curw += COMPONENT_WIDTH / 2; - *curh += COMPONENT_HEIGHT; - (*curw, *curh) + draw_filled_rect_mut(img, Rect::at(cw as i32, *curh as i32).of_size(w, h), colors::PROCESS); + // TODO: move to draw_text() + for s in wrapped { + draw_text_mut(img, colors::FG, cw as i32 + COMPONENT_TEXT_PADDING as i32, *curh as i32 + COMPONENT_TEXT_PADDING as i32, PxScale::from(TEXT_SCALE / 2_f32), &get_font().unwrap(), s.as_str()); + *curh += TEXT_SCALE as u32 / 2; + } + if *c == 0 { + *c = *curw + (w / 2); + } + *curh += 2 * COMPONENT_TEXT_PADDING; } -fn draw_direction(img: &mut DynamicImage, (oriw, orih): &mut Offset) -> Offset { - *oriw = oriw - .checked_sub(DIRECTION_LINE_THICKNESS / 2) - .unwrap_or(0); - ext(img, &mut (*oriw, *orih), &mut (DIRECTION_LINE_THICKNESS, DIRECTION_LINE_LENGTH)); - draw_filled_rect_mut(img, Rect::at(*oriw as i32, *orih as i32).of_size(DIRECTION_LINE_THICKNESS, DIRECTION_LINE_LENGTH - DIRECTION_LINE_ARROW_OFFSET), colors::DIRECT); - *oriw += DIRECTION_LINE_THICKNESS / 2; +fn draw_direction(img: &mut DynamicImage, (_, orih, c): &mut Offset) { + ext(img, &mut (*c, *orih), &mut (DIRECTION_LINE_THICKNESS, DIRECTION_LINE_LENGTH)); + draw_filled_rect_mut(img, Rect::at(*c as i32 - (DIRECTION_LINE_THICKNESS as i32 / 2), *orih as i32).of_size(DIRECTION_LINE_THICKNESS, DIRECTION_LINE_LENGTH - DIRECTION_LINE_ARROW_OFFSET), colors::DIRECT); *orih += DIRECTION_LINE_LENGTH; // arrow - let x = *oriw as i32; + let x = *c as i32; let y = *orih as i32; let offset = DIRECTION_LINE_ARROW_OFFSET as i32; // left @@ -106,16 +172,23 @@ fn draw_direction(img: &mut DynamicImage, (oriw, orih): &mut Offset) -> Offset { ], colors::DIRECT, ); - - (*oriw, *orih) } fn build(ast: &[DepthExpr]) -> DynamicImage { let mut img = DynamicImage::new(0, 0, ColorType::Rgba8); - let mut offset = (0, 0); - draw_process(&mut img, &mut offset); + // TODO: move to mutable singleton + let mut offset: Offset = (0, 0, 0); + draw_process(&mut img, "abcdefghijklmnop", &mut offset); + draw_direction(&mut img, &mut offset); + draw_process(&mut img, "a", &mut offset); + draw_direction(&mut img, &mut offset); + draw_process(&mut img, "a", &mut offset); + draw_direction(&mut img, &mut offset); + draw_process(&mut img, "a", &mut offset); + draw_direction(&mut img, &mut offset); + draw_process(&mut img, "a", &mut offset); draw_direction(&mut img, &mut offset); - draw_process(&mut img, &mut offset); + draw_process(&mut img, "a", &mut offset); img } |
