diff options
Diffstat (limited to 'node_modules/svgo/plugins/_transforms.js')
| -rw-r--r-- | node_modules/svgo/plugins/_transforms.js | 410 |
1 files changed, 0 insertions, 410 deletions
diff --git a/node_modules/svgo/plugins/_transforms.js b/node_modules/svgo/plugins/_transforms.js deleted file mode 100644 index 1ab6d648..00000000 --- a/node_modules/svgo/plugins/_transforms.js +++ /dev/null @@ -1,410 +0,0 @@ -'use strict'; - -const { toFixed } = require('../lib/svgo/tools'); - -/** - * @typedef {{ name: string, data: number[] }} TransformItem - * @typedef {{ - * convertToShorts: boolean, - * floatPrecision: number, - * transformPrecision: number, - * matrixToTransform: boolean, - * shortTranslate: boolean, - * shortScale: boolean, - * shortRotate: boolean, - * removeUseless: boolean, - * collapseIntoOne: boolean, - * leadingZero: boolean, - * negativeExtraSpace: boolean, - * }} TransformParams - */ - -const transformTypes = new Set([ - 'matrix', - 'rotate', - 'scale', - 'skewX', - 'skewY', - 'translate', -]); - -const regTransformSplit = - /\s*(matrix|translate|scale|rotate|skewX|skewY)\s*\(\s*(.+?)\s*\)[\s,]*/; -const regNumericValues = /[-+]?(?:\d*\.\d+|\d+\.?)(?:[eE][-+]?\d+)?/g; - -/** - * Convert transform string to JS representation. - * - * @param {string} transformString - * @returns {TransformItem[]} Object representation of transform, or an empty array if it was malformed. - */ -exports.transform2js = (transformString) => { - /** @type {TransformItem[]} */ - const transforms = []; - /** @type {?TransformItem} */ - let currentTransform = null; - - // split value into ['', 'translate', '10 50', '', 'scale', '2', '', 'rotate', '-45', ''] - for (const item of transformString.split(regTransformSplit)) { - if (!item) { - continue; - } - - if (transformTypes.has(item)) { - currentTransform = { name: item, data: [] }; - transforms.push(currentTransform); - } else { - let num; - // then split it into [10, 50] and collect as context.data - while ((num = regNumericValues.exec(item))) { - num = Number(num); - if (currentTransform != null) { - currentTransform.data.push(num); - } - } - } - } - - return currentTransform == null || currentTransform.data.length == 0 - ? [] - : transforms; -}; - -/** - * Multiply transforms into one. - * - * @param {TransformItem[]} transforms - * @returns {TransformItem} - */ -exports.transformsMultiply = (transforms) => { - const matrixData = transforms.map((transform) => { - if (transform.name === 'matrix') { - return transform.data; - } - return transformToMatrix(transform); - }); - - const matrixTransform = { - name: 'matrix', - data: - matrixData.length > 0 ? matrixData.reduce(multiplyTransformMatrices) : [], - }; - - return matrixTransform; -}; - -/** - * Math utilities in radians. - */ -const mth = { - /** - * @param {number} deg - * @returns {number} - */ - rad: (deg) => { - return (deg * Math.PI) / 180; - }, - - /** - * @param {number} rad - * @returns {number} - */ - deg: (rad) => { - return (rad * 180) / Math.PI; - }, - - /** - * @param {number} deg - * @returns {number} - */ - cos: (deg) => { - return Math.cos(mth.rad(deg)); - }, - - /** - * @param {number} val - * @param {number} floatPrecision - * @returns {number} - */ - acos: (val, floatPrecision) => { - return toFixed(mth.deg(Math.acos(val)), floatPrecision); - }, - - /** - * @param {number} deg - * @returns {number} - */ - sin: (deg) => { - return Math.sin(mth.rad(deg)); - }, - - /** - * @param {number} val - * @param {number} floatPrecision - * @returns {number} - */ - asin: (val, floatPrecision) => { - return toFixed(mth.deg(Math.asin(val)), floatPrecision); - }, - - /** - * @param {number} deg - * @returns {number} - */ - tan: (deg) => { - return Math.tan(mth.rad(deg)); - }, - - /** - * @param {number} val - * @param {number} floatPrecision - * @returns {number} - */ - atan: (val, floatPrecision) => { - return toFixed(mth.deg(Math.atan(val)), floatPrecision); - }, -}; - -/** - * Decompose matrix into simple transforms. - * - * @param {TransformItem} transform - * @param {TransformParams} params - * @returns {TransformItem[]} - * @see https://frederic-wang.fr/decomposition-of-2d-transform-matrices.html - */ -exports.matrixToTransform = (transform, params) => { - const floatPrecision = params.floatPrecision; - const data = transform.data; - const transforms = []; - - // [..., ..., ..., ..., tx, ty] → translate(tx, ty) - if (data[4] || data[5]) { - transforms.push({ - name: 'translate', - data: data.slice(4, data[5] ? 6 : 5), - }); - } - - let sx = toFixed(Math.hypot(data[0], data[1]), params.transformPrecision); - let sy = toFixed( - (data[0] * data[3] - data[1] * data[2]) / sx, - params.transformPrecision, - ); - const colsSum = data[0] * data[2] + data[1] * data[3]; - const rowsSum = data[0] * data[1] + data[2] * data[3]; - const scaleBefore = rowsSum !== 0 || sx === sy; - - // [sx, 0, tan(a)·sy, sy, 0, 0] → skewX(a)·scale(sx, sy) - if (!data[1] && data[2]) { - transforms.push({ - name: 'skewX', - data: [mth.atan(data[2] / sy, floatPrecision)], - }); - - // [sx, sx·tan(a), 0, sy, 0, 0] → skewY(a)·scale(sx, sy) - } else if (data[1] && !data[2]) { - transforms.push({ - name: 'skewY', - data: [mth.atan(data[1] / data[0], floatPrecision)], - }); - sx = data[0]; - sy = data[3]; - - // [sx·cos(a), sx·sin(a), sy·-sin(a), sy·cos(a), x, y] → rotate(a[, cx, cy])·(scale or skewX) or - // [sx·cos(a), sy·sin(a), sx·-sin(a), sy·cos(a), x, y] → scale(sx, sy)·rotate(a[, cx, cy]) (if !scaleBefore) - } else if (!colsSum || (sx === 1 && sy === 1) || !scaleBefore) { - if (!scaleBefore) { - sx = Math.hypot(data[0], data[2]); - sy = Math.hypot(data[1], data[3]); - - if (toFixed(data[0], params.transformPrecision) < 0) { - sx = -sx; - } - - if ( - data[3] < 0 || - (Math.sign(data[1]) === Math.sign(data[2]) && - toFixed(data[3], params.transformPrecision) === 0) - ) { - sy = -sy; - } - - transforms.push({ name: 'scale', data: [sx, sy] }); - } - const angle = Math.min(Math.max(-1, data[0] / sx), 1); - const rotate = [ - mth.acos(angle, floatPrecision) * - ((scaleBefore ? 1 : sy) * data[1] < 0 ? -1 : 1), - ]; - - if (rotate[0]) { - transforms.push({ name: 'rotate', data: rotate }); - } - - if (rowsSum && colsSum) - transforms.push({ - name: 'skewX', - data: [mth.atan(colsSum / (sx * sx), floatPrecision)], - }); - - // rotate(a, cx, cy) can consume translate() within optional arguments cx, cy (rotation point) - if (rotate[0] && (data[4] || data[5])) { - transforms.shift(); - const oneOverCos = 1 - data[0] / sx; - const sin = data[1] / (scaleBefore ? sx : sy); - const x = data[4] * (scaleBefore ? 1 : sy); - const y = data[5] * (scaleBefore ? 1 : sx); - const denom = (oneOverCos ** 2 + sin ** 2) * (scaleBefore ? 1 : sx * sy); - rotate.push( - (oneOverCos * x - sin * y) / denom, - (oneOverCos * y + sin * x) / denom, - ); - } - - // Too many transformations, return original matrix if it isn't just a scale/translate - } else if (data[1] || data[2]) { - return [transform]; - } - - if ((scaleBefore && (sx != 1 || sy != 1)) || !transforms.length) { - transforms.push({ - name: 'scale', - data: sx == sy ? [sx] : [sx, sy], - }); - } - - return transforms; -}; - -/** - * Convert transform to the matrix data. - * - * @type {(transform: TransformItem) => number[] } - */ -const transformToMatrix = (transform) => { - if (transform.name === 'matrix') { - return transform.data; - } - switch (transform.name) { - case 'translate': - // [1, 0, 0, 1, tx, ty] - return [1, 0, 0, 1, transform.data[0], transform.data[1] || 0]; - case 'scale': - // [sx, 0, 0, sy, 0, 0] - return [ - transform.data[0], - 0, - 0, - transform.data[1] || transform.data[0], - 0, - 0, - ]; - case 'rotate': - // [cos(a), sin(a), -sin(a), cos(a), x, y] - var cos = mth.cos(transform.data[0]), - sin = mth.sin(transform.data[0]), - cx = transform.data[1] || 0, - cy = transform.data[2] || 0; - return [ - cos, - sin, - -sin, - cos, - (1 - cos) * cx + sin * cy, - (1 - cos) * cy - sin * cx, - ]; - case 'skewX': - // [1, 0, tan(a), 1, 0, 0] - return [1, 0, mth.tan(transform.data[0]), 1, 0, 0]; - case 'skewY': - // [1, tan(a), 0, 1, 0, 0] - return [1, mth.tan(transform.data[0]), 0, 1, 0, 0]; - default: - throw Error(`Unknown transform ${transform.name}`); - } -}; - -/** - * Applies transformation to an arc. To do so, we represent ellipse as a matrix, multiply it - * by the transformation matrix and use a singular value decomposition to represent in a form - * rotate(θ)·scale(a b)·rotate(φ). This gives us new ellipse params a, b and θ. - * SVD is being done with the formulae provided by Wolffram|Alpha (svd {{m0, m2}, {m1, m3}}) - * - * @type {( - * cursor: [x: number, y: number], - * arc: number[], - * transform: number[] - * ) => number[]} - */ -exports.transformArc = (cursor, arc, transform) => { - const x = arc[5] - cursor[0]; - const y = arc[6] - cursor[1]; - let a = arc[0]; - let b = arc[1]; - const rot = (arc[2] * Math.PI) / 180; - const cos = Math.cos(rot); - const sin = Math.sin(rot); - // skip if radius is 0 - if (a > 0 && b > 0) { - let h = - Math.pow(x * cos + y * sin, 2) / (4 * a * a) + - Math.pow(y * cos - x * sin, 2) / (4 * b * b); - if (h > 1) { - h = Math.sqrt(h); - a *= h; - b *= h; - } - } - const ellipse = [a * cos, a * sin, -b * sin, b * cos, 0, 0]; - const m = multiplyTransformMatrices(transform, ellipse); - // Decompose the new ellipse matrix - const lastCol = m[2] * m[2] + m[3] * m[3]; - const squareSum = m[0] * m[0] + m[1] * m[1] + lastCol; - const root = - Math.hypot(m[0] - m[3], m[1] + m[2]) * Math.hypot(m[0] + m[3], m[1] - m[2]); - - if (!root) { - // circle - arc[0] = arc[1] = Math.sqrt(squareSum / 2); - arc[2] = 0; - } else { - const majorAxisSqr = (squareSum + root) / 2; - const minorAxisSqr = (squareSum - root) / 2; - const major = Math.abs(majorAxisSqr - lastCol) > 1e-6; - const sub = (major ? majorAxisSqr : minorAxisSqr) - lastCol; - const rowsSum = m[0] * m[2] + m[1] * m[3]; - const term1 = m[0] * sub + m[2] * rowsSum; - const term2 = m[1] * sub + m[3] * rowsSum; - arc[0] = Math.sqrt(majorAxisSqr); - arc[1] = Math.sqrt(minorAxisSqr); - arc[2] = - (((major ? term2 < 0 : term1 > 0) ? -1 : 1) * - Math.acos((major ? term1 : term2) / Math.hypot(term1, term2)) * - 180) / - Math.PI; - } - - if (transform[0] < 0 !== transform[3] < 0) { - // Flip the sweep flag if coordinates are being flipped horizontally XOR vertically - arc[4] = 1 - arc[4]; - } - - return arc; -}; - -/** - * Multiply transformation matrices. - * - * @type {(a: number[], b: number[]) => number[]} - */ -const multiplyTransformMatrices = (a, b) => { - return [ - a[0] * b[0] + a[2] * b[1], - a[1] * b[0] + a[3] * b[1], - a[0] * b[2] + a[2] * b[3], - a[1] * b[2] + a[3] * b[3], - a[0] * b[4] + a[2] * b[5] + a[4], - a[1] * b[4] + a[3] * b[5] + a[5], - ]; -}; |
