From 7a1f69309fca83588b272cba12cb8e3eb5e4b78b Mon Sep 17 00:00:00 2001 From: littleblack111 Date: Sun, 23 Jun 2024 20:49:40 +0800 Subject: removed unused picom --- dot-config/bspwm/picom.conf | 417 -------------------------------------------- 1 file changed, 417 deletions(-) delete mode 100644 dot-config/bspwm/picom.conf diff --git a/dot-config/bspwm/picom.conf b/dot-config/bspwm/picom.conf deleted file mode 100644 index dd44dc29..00000000 --- a/dot-config/bspwm/picom.conf +++ /dev/null @@ -1,417 +0,0 @@ -#========================= Corners =========================# - -corner-radius = 0; -rounded-corners-exclude = [ - "window_type = 'normal'", - "class_g ?= 'rofi'", - "class_g ?= 'polybar'", - "class_g ?= 'tint2'" -]; - -round-borders = 0; -round-borders-exclude = [ - "class_g = 'TelegramDesktop'" -]; - -# Specify a list of border width rules, in the format `PIXELS:PATTERN`, -# Note we don't make any guarantee about possible conflicts with the -# border_width set by the window manager. -# -# example: -# round-borders-rule = [ "2:class_g = 'URxvt'" ]; -# -round-borders-rule = [ - "2:class_g ?= 'URxvt'", - "2:class_g ?= 'Alacritty'", - "0:class_g ?= 'firefox'" -]; - -#========================= Shadows =========================# - -# Enabled client-side shadows on windows. Note desktop windows -# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, -# unless explicitly requested using the wintypes option. -# -shadow = true; - -# The blur radius for shadows, in pixels. (defaults to 12) -shadow-radius = 14; - -# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) -shadow-opacity = 0.30; - -# The left offset for shadows, in pixels. (defaults to -15) -shadow-offset-x = -12; - -# The top offset for shadows, in pixels. (defaults to -15) -shadow-offset-y = -12; - -# Red color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-red = 0 - -# Green color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-green = 0 - -# Blue color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-blue = 0 - -# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue) -# shadow-color = "#000000" - -# Specify a list of conditions of windows that should have no shadow. -# -# examples: -# shadow-exclude = "n:e:Notification"; -# -# shadow-exclude = [] -shadow-exclude = [ - "class_g = 'Cairo-clock'", - "class_g = 'CoverGloobus'", - "class_g = 'Tilda'", - "name ?= 'gnome-pie'", -# "class_g = 'Dmenu'", -# "class_g ?= 'rofi'", -# "class_g ?= 'polybar'", - "class_g ?= 'Plank'", - "name *= 'recordmydesktop'", - "name = 'Notification'", - "name = 'Docky'", - "name = 'Kupfer'", - "name = 'xfce4-notifyd'", - "name *= 'VLC'", - "name *= 'Chromium'", - "name *= 'Chrome'", - "class_g = 'Conky'", - "class_g = 'Kupfer'", - "class_g = 'Synapse'", - "class_g ?= 'Notify-osd'", - "class_g ?= 'Cairo-dock'", - "class_g ?= 'Xfce4-notifyd'", - "class_g ?= 'Xfce4-power-manager'", - "_GTK_FRAME_EXTENTS@:c", - "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'" -]; - -# Specify a X geometry that describes the region in which shadow should not -# be painted in, such as a dock window region. Use -# shadow-exclude-reg = "x10+0+0" -# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. -# -# shadow-exclude-reg = "" - -# Crop shadow of a window fully on a particular Xinerama screen to the screen. -# xinerama-shadow-crop = false - -#========================= Fading =========================# - -# Fade windows in/out when opening/closing and when opacity changes, -# unless no-fading-openclose is used. -fading = true; - -# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) -fade-in-step = 0.03; - -# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) -fade-out-step = 0.03; - -# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) -fade-delta = 5; - -# Specify a list of conditions of windows that should not be faded. -# don't need this, we disable fading for all normal windows with wintypes: {} -fade-exclude = [ - "class_g = 'slop'" # maim -] - -# Do not fade on window open/close. -no-fading-openclose = false - -# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. -no-fading-destroyed-argb = true - -#========================= Opacity =========================# - -# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) -# inactive-opacity = 1 -inactive-opacity = 1; - -# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) -# frame-opacity = 1.0 -frame-opacity = 1.0; - -# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows. -# inactive-opacity-override = true -inactive-opacity-override = false; - -# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) -active-opacity = 1.0; - -# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) -#inactive-dim = 0.5 - -# Specify a list of conditions of windows that should always be considered focused. -# focus-exclude = [] -focus-exclude = [ - "class_g = 'Cairo-clock'", - "class_g = 'Bar'", # lemonbar - "class_g = 'slop'" # maim -]; - -# Use fixed inactive dim value, instead of adjusting according to window opacity. -# inactive-dim-fixed = 1.0 - -# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, -# like `50:name *= "Firefox"`. picom-trans is recommended over this. -# Note we don't make any guarantee about possible conflicts with other -# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. -# example: -# opacity-rule = [ "80:class_g = 'URxvt'" ]; -# -# opacity-rule = [] -opacity-rule = [ - "100:class_g = 'Bar'", # lemonbar - "100:class_g = 'slop'", # maim - "100:class_g = 'XTerm'", - "100:class_g = 'URxvt'", - "100:class_g = 'kitty'", - "100:class_g = 'Alacritty'", - "100:class_g = 'Polybar'", - "100:class_g = 'code-oss'", - "100:class_g = 'Meld'", - "100:class_g = 'TelegramDesktop'", - "100:class_g = 'Joplin'", - "100:class_g = 'firefox'", - "100:class_g = 'Thunderbird'" -]; - -#========================= Blurring =========================# - -blur: { - method = "none"; - strength = 0; - background = false; - background-frame = false; - background-fixed = false; - kern = "3x3box"; -} - -# Exclude conditions for background blur. -blur-background-exclude = [ - "window_type = 'dock'", - "window_type = 'desktop'", - "class_g = 'Plank'", - "class_g = 'slop'", - "_GTK_FRAME_EXTENTS@:c" -]; - -#========================= General Settings =========================# - -# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. -# daemon = false - -# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. -# `xrender` is the default one. -# -#experimental-backends = true; -backend = "glx"; - -# Enable/disable VSync. -# vsync = false -vsync = true; - -# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. -# dbus = false - -# Try to detect WM windows (a non-override-redirect window with no -# child that has 'WM_STATE') and mark them as active. -# -# mark-wmwin-focused = false -mark-wmwin-focused = true; - -# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. -# mark-ovredir-focused = false -mark-ovredir-focused = true; - -# Try to detect windows with rounded corners and don't consider them -# shaped windows. The accuracy is not very high, unfortunately. -# -# detect-rounded-corners = false -detect-rounded-corners = true; - -# Detect '_NET_WM_OPACITY' on client windows, useful for window managers -# not passing '_NET_WM_OPACITY' of client windows to frame windows. -# -# detect-client-opacity = false -detect-client-opacity = true; - -# Specify refresh rate of the screen. If not specified or 0, picom will -# try detecting this with X RandR extension. -# -# refresh-rate = 60 -refresh-rate = 0; - -# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, -# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, -# provided that the WM supports it. -# -# use-ewmh-active-win = false - -# Unredirect all windows if a full-screen opaque window is detected, -# to maximize performance for full-screen windows. Known to cause flickering -# when redirecting/unredirecting windows. -# -# unredir-if-possible = false - -# Delay before unredirecting the window, in milliseconds. Defaults to 0. -# unredir-if-possible-delay = 0 - -# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. -# unredir-if-possible-exclude = [] - -# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows -# in the same group focused at the same time. -# -# detect-transient = false -detect-transient = true; - -# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same -# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if -# detect-transient is enabled, too. -# -# detect-client-leader = false -detect-client-leader = true; - -# Resize damaged region by a specific number of pixels. -# A positive value enlarges it while a negative one shrinks it. -# If the value is positive, those additional pixels will not be actually painted -# to screen, only used in blur calculation, and such. (Due to technical limitations, -# with use-damage, those pixels will still be incorrectly painted to screen.) -# Primarily used to fix the line corruption issues of blur, -# in which case you should use the blur radius value here -# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, -# with a 5x5 one you use `--resize-damage 2`, and so on). -# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. -# -# resize-damage = 1 - -# Specify a list of conditions of windows that should be painted with inverted color. -# Resource-hogging, and is not well tested. -# -# invert-color-include = [] - -# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. -# Might cause incorrect opacity when rendering transparent content (but never -# practically happened) and may not work with blur-background. -# My tests show a 15% performance boost. Recommended. -# -glx-no-stencil = true; - -# GLX backend: Avoid rebinding pixmap on window damage. -# Probably could improve performance on rapid window content changes, -# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). -# Recommended if it works. -# -# glx-no-rebind-pixmap = false - -# Disable the use of damage information. -# This cause the whole screen to be redrawn everytime, instead of the part of the screen -# has actually changed. Potentially degrades the performance, but might fix some artifacts. -# The opposing option is use-damage -# -# no-use-damage = false -use-damage = true; - -# Use X Sync fence to sync clients' draw calls, to make sure all draw -# calls are finished before picom starts drawing. Needed on nvidia-drivers -# with GLX backend for some users. -# -# xrender-sync-fence = false - -# GLX backend: Use specified GLSL fragment shader for rendering window contents. -# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` -# in the source tree for examples. -# -# glx-fshader-win = "" - -# Force all windows to be painted with blending. Useful if you -# have a glx-fshader-win that could turn opaque pixels transparent. -# -# force-win-blend = false - -# Do not use EWMH to detect fullscreen windows. -# Reverts to checking if a window is fullscreen based only on its size and coordinates. -# -# no-ewmh-fullscreen = false - -# Dimming bright windows so their brightness doesn't exceed this set value. -# Brightness of a window is estimated by averaging all pixels in the window, -# so this could comes with a performance hit. -# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) -# -# max-brightness = 1.0 - -# Make transparent windows clip other windows like non-transparent windows do, -# instead of blending on top of them. -# -# transparent-clipping = false - -# Set the log level. Possible values are: -# "trace", "debug", "info", "warn", "error" -# in increasing level of importance. Case doesn't matter. -# If using the "TRACE" log level, it's better to log into a file -# using *--log-file*, since it can generate a huge stream of logs. -# -# log-level = "debug" -log-level = "info"; - -# Set the log file. -# If *--log-file* is never specified, logs will be written to stderr. -# Otherwise, logs will to written to the given file, though some of the early -# logs might still be written to the stderr. -# When setting this option from the config file, it is recommended to use an absolute path. -# -# log-file = "/path/to/your/log/file" - -# Show all X errors (for debugging) -# show-all-xerrors = false - -# Write process ID to a file. -# write-pid-path = "/path/to/your/log/file" - -# Window type settings -# -# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: -# "unknown", "desktop", "dock", "toolbar", "menu", "utility", -# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", -# "tooltip", "notification", "combo", and "dnd". -# -# Following per window-type options are available: :: -# -# fade, shadow::: -# Controls window-type-specific shadow and fade settings. -# -# opacity::: -# Controls default opacity of the window type. -# -# focus::: -# Controls whether the window of this type is to be always considered focused. -# (By default, all window types except "normal" and "dialog" has this on.) -# -# full-shadow::: -# Controls whether shadow is drawn under the parts of the window that you -# normally won't be able to see. Useful when the window has parts of it -# transparent, and you want shadows in those areas. -# -# redir-ignore::: -# Controls whether this type of windows should cause screen to become -# redirected again after been unredirected. If you have unredir-if-possible -# set, and doesn't want certain window to cause unnecessary screen redirection, -# you can set this to `true`. -# -wintypes: -{ - tooltip = { fade=true; shadow=true; opacity=0.95; focus=true; full-shadow=false; }; - popup_menu = { opacity=1.0; } - dropdown_menu = { opacity=1.0; } - utility = { shadow=false; opacity=1.0; } -}; -- cgit v1.2.3