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#pragma once
#include "format.hpp"
#include "session.hpp"
#include <memory>
#include <thread>
#include <vector>
class CSessionManager {
public:
CSessionManager();
~CSessionManager();
std::pair<std::jthread, std::shared_ptr<CSession>> *newSession();
void run();
void broadcast(const std::string &msg) const;
void kick(const CSession *session) const;
void addSession(const CSession &session);
void removeSession(std::pair<std::jthread, std::shared_ptr<CSession>> *session);
bool nameExists(const std::string &name);
void shutdownSessions();
private:
void broadcastChat(const std::string &msg, const std::string &username) const;
std::vector<std::pair<std::jthread, std::shared_ptr<CSession>>> m_vSessions;
friend class CChatManager;
};
inline std::shared_ptr<CSessionManager> g_pSessionManager;
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