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#pragma once

#include "format.hpp"
#include "session.hpp"
#include <memory>
#include <thread>
#include <vector>

class CSessionManager {
  public:
	CSessionManager();
	~CSessionManager();

	std::pair<std::jthread, std::shared_ptr<CSession>> *newSession();

	void run();
	void broadcast(const std::string &msg) const;
	void kick(const CSession *session) const;
	void addSession(const CSession &session);
	void removeSession(std::pair<std::jthread, std::shared_ptr<CSession>> *session);

	bool nameExists(const std::string &name);
	void shutdownSessions();

  private:
	void broadcastChat(const std::string &msg, const std::string &username) const;

	std::vector<std::pair<std::jthread, std::shared_ptr<CSession>>> m_vSessions;
	friend class CChatManager;
};
inline std::shared_ptr<CSessionManager> g_pSessionManager;