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#pragma once
#include "chatManager.hpp"
#include "format.hpp"
#include "session.hpp"
#include <memory>
#include <thread>
#include <vector>
class CSessionManager {
public:
CSessionManager();
~CSessionManager();
void newSession();
void run();
void broadcast(const std::string &msg) const;
void kick(std::shared_ptr<CSession> session, const bool kill = false, const std::string &reason = "");
void kick(std::unique_ptr<std::pair<std::jthread, std::shared_ptr<CSession>>> session, const bool kill = false, const std::string &reason = "");
void addSession(const CSession &session);
bool nameExists(const std::string &name);
void shutdownSessions();
std::shared_ptr<CSession> getByName(const std::string &name) const;
std::shared_ptr<CSession> getByIp(const std::string &ip) const;
std::vector<std::shared_ptr<CSession>> getSessions() const;
private:
void broadcastChat(const CChatManager::SMessage &msg) const;
std::vector<std::pair<std::jthread, std::shared_ptr<CSession>>> m_vSessions;
friend class CChatManager;
};
inline std::shared_ptr<CSessionManager> g_pSessionManager;
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