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#include "inputManager.hpp"
#include "chatManager.hpp"
#include "commandHandler.hpp"
#include "log.hpp"
#include <iostream>
CInputManager::CInputManager() {
log(LOG, "InputManager: initialized");
}
CInputManager::~CInputManager() {
log(SYS, "InputManager: bye");
}
void CInputManager::run() {
inputLoop();
}
static void handleCommand(std::string &input) {
input = input.substr(1);
std::string command;
std::string args;
size_t spacePos = input.find(' ');
if (spacePos == std::string::npos) {
command = input;
args = "";
} else {
command = input.substr(0, spacePos);
// skip extra spaces
size_t startPos = input.find_first_not_of(' ', spacePos);
if (startPos != std::string::npos)
args = input.substr(startPos);
}
args.empty() ? log(TRACE, "Spawning Command: {}", command) : log(TRACE, "Spawning Command: {}, Args: {}", command, args);
const auto exe = g_pCommandHandler->newCommand(command, args);
exe.good ? exe.result.empty() ? log(LOG, "Command {} succeeded", command) : log(LOG, "Command {} succeeded: {}", command, exe.result) : exe.result.empty() ? log(ERR, "Command {} failed", command)
: log(ERR, "Command {} failed: {}", command, exe.result);
};
void CInputManager::inputLoop() {
while (true) {
std::string input;
std::print("> ");
std::getline(std::cin, input);
if (input.empty())
continue;
g_pCommandHandler->isCommand(input) ? handleCommand(input) : g_pChatManager->broadcastMessage({.msg = input, .username = "Server"});
}
}
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