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#pragma once
#include "../debug/format.hpp"
#include "../misc/memory.hpp"
#include "chatManager.hpp"
#include "session.hpp"
#include <thread>
#include <vector>
class CSessionManager {
public:
CSessionManager();
~CSessionManager();
void newSession();
void run();
void broadcast(const std::string &msg, std::optional<WP<CSession>> self = std::nullopt) const; // second param only specified when we want to exclude the sender
void kick(WP<CSession> session, const bool kill = false, const std::string &reason = "");
void addSession(const CSession &session);
bool nameExists(const std::string &name);
void shutdownSessions();
SP<CSession> getByName(const std::string &name) const;
SP<CSession> getByIp(const std::string &ip) const;
std::vector<SP<CSession>> getSessions() const;
private:
void broadcast(const CChatManager::SMessage &msg) const;
std::vector<std::pair<std::jthread, SP<CSession>>> m_vSessions;
friend class CChatManager;
};
inline SP<CSessionManager> g_pSessionManager;
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