#include "sessionManager.hpp" #include "session.hpp" #include "server.hpp" #include CSessionManager::CSessionManager() = default; CSessionManager::~CSessionManager() { for (auto &[thread, session] : m_vSessions) { thread.join(); } } void CSessionManager::newSession(Hyprutils::OS::CFileDescriptor sockfd) { std::shared_ptr session = std::make_shared(std::move(sockfd)); m_vSessions.emplace_back(std::jthread(&CSession::run, session), std::move(session)); } void CSessionManager::enterLoop() { while (true) { newSession(Hyprutils::OS::CFileDescriptor{accept(g_pServer->getSocket().take(), nullptr, nullptr) /* awaits new client/session */}); } } void CSessionManager::broadcast(const std::string &msg) const { for (const auto &[thread, session] : m_vSessions) { session->write(msg); } }