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#pragma once
#include <hyprutils/math/Region.hpp>
#include <vector>
#include <unordered_map>
#include "WaylandProtocol.hpp"
#include "hyprland-surface-v1.hpp"
#include "../helpers/signal/Signal.hpp"
class CWLSurfaceResource;
class CHyprlandSurfaceProtocol;
class CHyprlandSurface {
public:
CHyprlandSurface(SP<CHyprlandSurfaceV1> resource, SP<CWLSurfaceResource> surface);
bool good() const;
void setResource(SP<CHyprlandSurfaceV1> resource);
private:
SP<CHyprlandSurfaceV1> m_pResource;
WP<CWLSurfaceResource> m_pSurface;
float m_fOpacity = 1.0;
bool m_bVisibleRegionChanged = false;
CRegion m_visibleRegion;
void destroy();
struct {
CHyprSignalListener surfaceCommitted;
CHyprSignalListener surfaceDestroyed;
} listeners;
friend class CHyprlandSurfaceProtocol;
};
class CHyprlandSurfaceProtocol : public IWaylandProtocol {
public:
CHyprlandSurfaceProtocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
private:
void destroyManager(CHyprlandSurfaceManagerV1* res);
void destroySurface(CHyprlandSurface* surface);
void getSurface(CHyprlandSurfaceManagerV1* manager, uint32_t id, SP<CWLSurfaceResource> surface);
std::vector<UP<CHyprlandSurfaceManagerV1>> m_vManagers;
std::unordered_map<WP<CWLSurfaceResource>, UP<CHyprlandSurface>> m_mSurfaces;
friend class CHyprlandSurface;
};
namespace PROTO {
inline UP<CHyprlandSurfaceProtocol> hyprlandSurface;
}
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