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#pragma once
#include "../defines.hpp"
#include "hyprland-global-shortcuts-v1.hpp"
#include "../protocols/WaylandProtocol.hpp"
#include <vector>
struct SShortcut {
SP<CHyprlandGlobalShortcutV1> resource;
std::string id, description, appid;
uint32_t shortcut = 0;
};
class CShortcutClient {
public:
CShortcutClient(SP<CHyprlandGlobalShortcutsManagerV1> resource);
bool good();
private:
SP<CHyprlandGlobalShortcutsManagerV1> m_resource;
std::vector<SP<SShortcut>> m_shortcuts;
friend class CGlobalShortcutsProtocol;
};
class CGlobalShortcutsProtocol : IWaylandProtocol {
public:
CGlobalShortcutsProtocol(const wl_interface* iface, const int& ver, const std::string& name);
void bindManager(wl_client* client, void* data, uint32_t version, uint32_t id);
void destroyResource(CShortcutClient* client);
void sendGlobalShortcutEvent(std::string appid, std::string trigger, bool pressed);
bool isTaken(std::string id, std::string app_id);
std::vector<SShortcut> getAllShortcuts();
private:
std::vector<SP<CShortcutClient>> m_clients;
};
namespace PROTO {
inline UP<CGlobalShortcutsProtocol> globalShortcuts;
};
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