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#pragma once
#include "../../defines.hpp"
#include <list>
#include "../../helpers/WLClasses.hpp"
#include "../../Window.hpp"
#include "../../helpers/Timer.hpp"
enum eClickBehaviorMode {
CLICKMODE_DEFAULT = 0,
CLICKMODE_KILL
};
class CInputManager {
public:
void onMouseMoved(wlr_pointer_motion_event*);
void onMouseWarp(wlr_pointer_motion_absolute_event*);
void onMouseButton(wlr_pointer_button_event*);
void onMouseWheel(wlr_pointer_axis_event*);
void onKeyboardKey(wlr_keyboard_key_event*, SKeyboard*);
void onKeyboardMod(void*, SKeyboard*);
void newKeyboard(wlr_input_device*);
void newMouse(wlr_input_device*, bool virt = false);
void destroyKeyboard(SKeyboard*);
void destroyMouse(wlr_input_device*);
void constrainMouse(SMouse*, wlr_pointer_constraint_v1*);
void recheckConstraint(SMouse*);
Vector2D getMouseCoordsInternal();
void refocus();
void setKeyboardLayout();
void setMouseConfigs();
void updateDragIcon();
void updateCapabilities(wlr_input_device*);
void setClickMode(eClickBehaviorMode);
eClickBehaviorMode getClickMode();
void processMouseRequest(wlr_seat_pointer_request_set_cursor_event*);
// for dragging floating windows
CWindow* currentlyDraggedWindow = nullptr;
int dragButton = -1;
SDrag m_sDrag;
std::list<SConstraint> m_lConstraints;
std::list<SKeyboard> m_lKeyboards;
std::list<SMouse> m_lMice;
// tablets
std::list<STablet> m_lTablets;
std::list<STabletTool> m_lTabletTools;
std::list<STabletPad> m_lTabletPads;
// idle inhibitors
std::list<SIdleInhibitor> m_lIdleInhibitors;
void newTabletTool(wlr_input_device*);
void newTabletPad(wlr_input_device*);
void focusTablet(STablet*, wlr_tablet_tool*, bool motion = false);
void newIdleInhibitor(wlr_idle_inhibitor_v1*);
void recheckIdleInhibitorStatus();
void onSwipeBegin(wlr_pointer_swipe_begin_event*);
void onSwipeEnd(wlr_pointer_swipe_end_event*);
void onSwipeUpdate(wlr_pointer_swipe_update_event*);
SSwipeGesture m_sActiveSwipe;
SKeyboard* m_pActiveKeyboard = nullptr;
CTimer m_tmrLastCursorMovement;
// for shared mods
uint32_t accumulateModsFromAllKBs();
private:
// for click behavior override
eClickBehaviorMode m_ecbClickBehavior = CLICKMODE_DEFAULT;
Vector2D m_vLastCursorPosFloored = Vector2D();
void processMouseDownNormal(wlr_pointer_button_event* e);
void processMouseDownKill(wlr_pointer_button_event* e);
uint32_t m_uiCapabilities = 0;
void mouseMoveUnified(uint32_t, bool refocus = false);
STabletTool* ensureTabletToolPresent(wlr_tablet_tool*);
void applyConfigToKeyboard(SKeyboard*);
};
inline std::unique_ptr<CInputManager> g_pInputManager;
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