summaryrefslogtreecommitdiff
path: root/src/managers/input/InputManager.hpp
blob: 460b5ac2cc28303bfb7d47b851207cf3bce3ec56 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
#pragma once

#include "../../defines.hpp"
#include <list>
#include "../../helpers/WLClasses.hpp"
#include "../../Window.hpp"
#include "../../helpers/Timer.hpp"
#include "InputMethodRelay.hpp"

enum eClickBehaviorMode
{
    CLICKMODE_DEFAULT = 0,
    CLICKMODE_KILL
};

enum eMouseBindMode
{
    MBIND_INVALID = -1,
    MBIND_MOVE    = 0,
    MBIND_RESIZE
};

struct STouchData {
    CWindow*       touchFocusWindow  = nullptr;
    SLayerSurface* touchFocusLS      = nullptr;
    wlr_surface*   touchFocusSurface = nullptr;
    Vector2D       touchSurfaceOrigin;
};

class CKeybindManager;

class CInputManager {
  public:
    void               onMouseMoved(wlr_pointer_motion_event*);
    void               onMouseWarp(wlr_pointer_motion_absolute_event*);
    void               onMouseButton(wlr_pointer_button_event*);
    void               onMouseWheel(wlr_pointer_axis_event*);
    void               onKeyboardKey(wlr_keyboard_key_event*, SKeyboard*);
    void               onKeyboardMod(void*, SKeyboard*);

    void               newKeyboard(wlr_input_device*);
    void               newVirtualKeyboard(wlr_input_device*);
    void               newMouse(wlr_input_device*, bool virt = false);
    void               newTouchDevice(wlr_input_device*);
    void               newSwitch(wlr_input_device*);
    void               destroyTouchDevice(STouchDevice*);
    void               destroyKeyboard(SKeyboard*);
    void               destroyMouse(wlr_input_device*);
    void               destroySwitch(SSwitchDevice*);

    void               constrainMouse(SMouse*, wlr_pointer_constraint_v1*);
    void               recheckConstraint(SMouse*);
    void               unconstrainMouse();
    SConstraint*       constraintFromWlr(wlr_pointer_constraint_v1*);
    std::string        getActiveLayoutForKeyboard(SKeyboard*);

    Vector2D           getMouseCoordsInternal();
    void               refocus();

    void               setKeyboardLayout();
    void               setPointerConfigs();
    void               setTouchDeviceConfigs();

    void               updateDragIcon();
    void               updateCapabilities();

    void               setClickMode(eClickBehaviorMode);
    eClickBehaviorMode getClickMode();
    void               processMouseRequest(wlr_seat_pointer_request_set_cursor_event*);

    void               onTouchDown(wlr_touch_down_event*);
    void               onTouchUp(wlr_touch_up_event*);
    void               onTouchMove(wlr_touch_motion_event*);

    void               onPointerHoldBegin(wlr_pointer_hold_begin_event*);
    void               onPointerHoldEnd(wlr_pointer_hold_end_event*);

    STouchData         m_sTouchData;

    // for dragging floating windows
    CWindow*               currentlyDraggedWindow = nullptr;
    eMouseBindMode         dragMode               = MBIND_INVALID;

    SDrag                  m_sDrag;

    std::list<SConstraint> m_lConstraints;
    std::list<SKeyboard>   m_lKeyboards;
    std::list<SMouse>      m_lMice;

    // tablets
    std::list<STablet>     m_lTablets;
    std::list<STabletTool> m_lTabletTools;
    std::list<STabletPad>  m_lTabletPads;

    // idle inhibitors
    std::list<SIdleInhibitor> m_lIdleInhibitors;

    // Touch devices
    std::list<STouchDevice> m_lTouchDevices;

    // Switches
    std::list<SSwitchDevice> m_lSwitches;

    void                     newTabletTool(wlr_input_device*);
    void                     newTabletPad(wlr_input_device*);
    void                     focusTablet(STablet*, wlr_tablet_tool*, bool motion = false);
    void                     newIdleInhibitor(wlr_idle_inhibitor_v1*);
    void                     recheckIdleInhibitorStatus();

    void                     onSwipeBegin(wlr_pointer_swipe_begin_event*);
    void                     onSwipeEnd(wlr_pointer_swipe_end_event*);
    void                     onSwipeUpdate(wlr_pointer_swipe_update_event*);

    SSwipeGesture            m_sActiveSwipe;

    SKeyboard*               m_pActiveKeyboard = nullptr;

    CTimer                   m_tmrLastCursorMovement;

    CInputMethodRelay        m_sIMERelay;

    void                     updateKeyboardsLeds(wlr_input_device* pKeyboard);

    // for shared mods
    uint32_t accumulateModsFromAllKBs();

    CWindow* m_pFollowOnDnDBegin = nullptr;

    // for virtual keyboards: whether we should respect them as normal ones
    bool shouldIgnoreVirtualKeyboard(SKeyboard*);

    // for special cursors that we choose
    void        setCursorImageUntilUnset(std::string);
    void        unsetCursorImage();

    std::string deviceNameToInternalString(std::string);
    std::string getNameForNewDevice(std::string);

  private:
    bool m_bCursorImageOverriden = false;

    // for click behavior override
    eClickBehaviorMode m_ecbClickBehavior      = CLICKMODE_DEFAULT;
    bool               m_bEmptyFocusCursorSet  = false;
    Vector2D           m_vLastCursorPosFloored = Vector2D();

    // for some bugs in follow mouse 0
    bool         m_bLastFocusOnLS = false;

    void         processMouseDownNormal(wlr_pointer_button_event* e);
    void         processMouseDownKill(wlr_pointer_button_event* e);

    void         disableAllKeyboards(bool virt = false);

    uint32_t     m_uiCapabilities = 0;

    void         mouseMoveUnified(uint32_t, bool refocus = false);

    STabletTool* ensureTabletToolPresent(wlr_tablet_tool*);

    void         applyConfigToKeyboard(SKeyboard*);

    // this will be set after a refocus()
    wlr_surface*   m_pFoundSurfaceToFocus = nullptr;
    SLayerSurface* m_pFoundLSToFocus      = nullptr;
    CWindow*       m_pFoundWindowToFocus  = nullptr;

    // swipe
    void beginWorkspaceSwipe();

    friend class CKeybindManager;
};

inline std::unique_ptr<CInputManager> g_pInputManager;