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#pragma once
#include "../../defines.hpp"
#include <list>
#include "../../helpers/WLClasses.hpp"
#include "../../Window.hpp"
#include "../../helpers/Timer.hpp"
#include "InputMethodRelay.hpp"
enum eClickBehaviorMode
{
CLICKMODE_DEFAULT = 0,
CLICKMODE_KILL
};
enum eMouseBindMode
{
MBIND_INVALID = -1,
MBIND_MOVE = 0,
MBIND_RESIZE
};
struct STouchData {
CWindow* touchFocusWindow = nullptr;
SLayerSurface* touchFocusLS = nullptr;
wlr_surface* touchFocusSurface = nullptr;
Vector2D touchSurfaceOrigin;
};
class CKeybindManager;
class CInputManager {
public:
void onMouseMoved(wlr_pointer_motion_event*);
void onMouseWarp(wlr_pointer_motion_absolute_event*);
void onMouseButton(wlr_pointer_button_event*);
void onMouseWheel(wlr_pointer_axis_event*);
void onKeyboardKey(wlr_keyboard_key_event*, SKeyboard*);
void onKeyboardMod(void*, SKeyboard*);
void newKeyboard(wlr_input_device*);
void newVirtualKeyboard(wlr_input_device*);
void newMouse(wlr_input_device*, bool virt = false);
void newTouchDevice(wlr_input_device*);
void newSwitch(wlr_input_device*);
void destroyTouchDevice(STouchDevice*);
void destroyKeyboard(SKeyboard*);
void destroyMouse(wlr_input_device*);
void destroySwitch(SSwitchDevice*);
void constrainMouse(SMouse*, wlr_pointer_constraint_v1*);
void recheckConstraint(SMouse*);
void unconstrainMouse();
SConstraint* constraintFromWlr(wlr_pointer_constraint_v1*);
std::string getActiveLayoutForKeyboard(SKeyboard*);
Vector2D getMouseCoordsInternal();
void refocus();
void setKeyboardLayout();
void setPointerConfigs();
void setTouchDeviceConfigs();
void updateDragIcon();
void updateCapabilities();
void setClickMode(eClickBehaviorMode);
eClickBehaviorMode getClickMode();
void processMouseRequest(wlr_seat_pointer_request_set_cursor_event*);
void onTouchDown(wlr_touch_down_event*);
void onTouchUp(wlr_touch_up_event*);
void onTouchMove(wlr_touch_motion_event*);
void onPointerHoldBegin(wlr_pointer_hold_begin_event*);
void onPointerHoldEnd(wlr_pointer_hold_end_event*);
STouchData m_sTouchData;
// for dragging floating windows
CWindow* currentlyDraggedWindow = nullptr;
eMouseBindMode dragMode = MBIND_INVALID;
SDrag m_sDrag;
std::list<SConstraint> m_lConstraints;
std::list<SKeyboard> m_lKeyboards;
std::list<SMouse> m_lMice;
// tablets
std::list<STablet> m_lTablets;
std::list<STabletTool> m_lTabletTools;
std::list<STabletPad> m_lTabletPads;
// idle inhibitors
std::list<SIdleInhibitor> m_lIdleInhibitors;
// Touch devices
std::list<STouchDevice> m_lTouchDevices;
// Switches
std::list<SSwitchDevice> m_lSwitches;
void newTabletTool(wlr_input_device*);
void newTabletPad(wlr_input_device*);
void focusTablet(STablet*, wlr_tablet_tool*, bool motion = false);
void newIdleInhibitor(wlr_idle_inhibitor_v1*);
void recheckIdleInhibitorStatus();
void onSwipeBegin(wlr_pointer_swipe_begin_event*);
void onSwipeEnd(wlr_pointer_swipe_end_event*);
void onSwipeUpdate(wlr_pointer_swipe_update_event*);
SSwipeGesture m_sActiveSwipe;
SKeyboard* m_pActiveKeyboard = nullptr;
CTimer m_tmrLastCursorMovement;
CInputMethodRelay m_sIMERelay;
void updateKeyboardsLeds(wlr_input_device* pKeyboard);
// for shared mods
uint32_t accumulateModsFromAllKBs();
CWindow* m_pFollowOnDnDBegin = nullptr;
// for virtual keyboards: whether we should respect them as normal ones
bool shouldIgnoreVirtualKeyboard(SKeyboard*);
// for special cursors that we choose
void setCursorImageUntilUnset(std::string);
void unsetCursorImage();
std::string deviceNameToInternalString(std::string);
std::string getNameForNewDevice(std::string);
private:
bool m_bCursorImageOverriden = false;
// for click behavior override
eClickBehaviorMode m_ecbClickBehavior = CLICKMODE_DEFAULT;
bool m_bEmptyFocusCursorSet = false;
Vector2D m_vLastCursorPosFloored = Vector2D();
// for some bugs in follow mouse 0
bool m_bLastFocusOnLS = false;
void processMouseDownNormal(wlr_pointer_button_event* e);
void processMouseDownKill(wlr_pointer_button_event* e);
void disableAllKeyboards(bool virt = false);
uint32_t m_uiCapabilities = 0;
void mouseMoveUnified(uint32_t, bool refocus = false);
STabletTool* ensureTabletToolPresent(wlr_tablet_tool*);
void applyConfigToKeyboard(SKeyboard*);
// this will be set after a refocus()
wlr_surface* m_pFoundSurfaceToFocus = nullptr;
SLayerSurface* m_pFoundLSToFocus = nullptr;
CWindow* m_pFoundWindowToFocus = nullptr;
// swipe
void beginWorkspaceSwipe();
friend class CKeybindManager;
};
inline std::unique_ptr<CInputManager> g_pInputManager;
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