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#pragma once
#include "../../defines.hpp"
#include <list>
#include <any>
#include "../../helpers/WLClasses.hpp"
#include "../../helpers/time/Timer.hpp"
#include "InputMethodRelay.hpp"
#include "../../helpers/signal/Signal.hpp"
#include "../../desktop/view/WLSurface.hpp"
#include "../../devices/IPointer.hpp"
#include "../../devices/ITouch.hpp"
#include "../../devices/IKeyboard.hpp"
#include "../../devices/Tablet.hpp"
#include "../SessionLockManager.hpp"
#include "../SeatManager.hpp"
class CPointerConstraint;
class CIdleInhibitor;
class CVirtualKeyboardV1Resource;
class CVirtualPointerV1Resource;
class IKeyboard;
AQUAMARINE_FORWARD(IPointer);
AQUAMARINE_FORWARD(IKeyboard);
AQUAMARINE_FORWARD(ITouch);
AQUAMARINE_FORWARD(ISwitch);
AQUAMARINE_FORWARD(ITablet);
AQUAMARINE_FORWARD(ITabletTool);
AQUAMARINE_FORWARD(ITabletPad);
enum eClickBehaviorMode : uint8_t {
CLICKMODE_DEFAULT = 0,
CLICKMODE_KILL
};
enum eMouseBindMode : int8_t {
MBIND_INVALID = -1,
MBIND_MOVE = 0,
MBIND_RESIZE = 1,
MBIND_RESIZE_BLOCK_RATIO = 2,
MBIND_RESIZE_FORCE_RATIO = 3
};
enum eBorderIconDirection : uint8_t {
BORDERICON_NONE = 0,
BORDERICON_UP,
BORDERICON_DOWN,
BORDERICON_LEFT,
BORDERICON_RIGHT,
BORDERICON_UP_LEFT,
BORDERICON_DOWN_LEFT,
BORDERICON_UP_RIGHT,
BORDERICON_DOWN_RIGHT,
};
struct STouchData {
WP<SSessionLockSurface> touchFocusLockSurface;
PHLWINDOWREF touchFocusWindow;
PHLLSREF touchFocusLS;
WP<CWLSurfaceResource> touchFocusSurface;
Vector2D touchSurfaceOrigin;
};
// The third row is always 0 0 1 and is not expected by `libinput_device_config_calibration_set_matrix`
static const float MATRICES[8][6] = {{// normal
1, 0, 0, 0, 1, 0},
{// rotation 90°
0, -1, 1, 1, 0, 0},
{// rotation 180°
-1, 0, 1, 0, -1, 1},
{// rotation 270°
0, 1, 0, -1, 0, 1},
{// flipped
-1, 0, 1, 0, 1, 0},
{// flipped + rotation 90°
0, 1, 0, 1, 0, 0},
{// flipped + rotation 180°
1, 0, 0, 0, -1, 1},
{// flipped + rotation 270°
0, -1, 1, -1, 0, 1}};
class CKeybindManager;
class CInputManager {
public:
CInputManager();
~CInputManager();
void onMouseMoved(IPointer::SMotionEvent);
void onMouseWarp(IPointer::SMotionAbsoluteEvent);
void onMouseButton(IPointer::SButtonEvent);
void onMouseWheel(IPointer::SAxisEvent, SP<IPointer> pointer = nullptr);
void onKeyboardKey(const IKeyboard::SKeyEvent&, SP<IKeyboard>);
void onKeyboardMod(SP<IKeyboard>);
void newKeyboard(SP<IKeyboard>);
void newKeyboard(SP<Aquamarine::IKeyboard>);
void newVirtualKeyboard(SP<CVirtualKeyboardV1Resource>);
void newMouse(SP<IPointer>);
void newMouse(SP<Aquamarine::IPointer>);
void newVirtualMouse(SP<CVirtualPointerV1Resource>);
void newTouchDevice(SP<Aquamarine::ITouch>);
void newSwitch(SP<Aquamarine::ISwitch>);
void newTabletPad(SP<Aquamarine::ITabletPad>);
void newTablet(SP<Aquamarine::ITablet>);
void destroyTouchDevice(SP<ITouch>);
void destroyKeyboard(SP<IKeyboard>);
void destroyPointer(SP<IPointer>);
void destroyTablet(SP<CTablet>);
void destroyTabletTool(SP<CTabletTool>);
void destroyTabletPad(SP<CTabletPad>);
void destroySwitch(SSwitchDevice*);
void unconstrainMouse();
bool isConstrained();
bool isLocked();
Vector2D getMouseCoordsInternal();
void refocus(std::optional<Vector2D> overridePos = std::nullopt);
bool refocusLastWindow(PHLMONITOR pMonitor);
void simulateMouseMovement();
void sendMotionEventsToFocused();
void setKeyboardLayout();
void setPointerConfigs();
void setTouchDeviceConfigs(SP<ITouch> dev = nullptr);
void setTabletConfigs();
void updateCapabilities();
void updateKeyboardsLeds(SP<IKeyboard>);
void setClickMode(eClickBehaviorMode);
eClickBehaviorMode getClickMode();
void processMouseRequest(const CSeatManager::SSetCursorEvent& event);
void onTouchDown(ITouch::SDownEvent);
void onTouchUp(ITouch::SUpEvent);
void onTouchMove(ITouch::SMotionEvent);
void onSwipeBegin(IPointer::SSwipeBeginEvent);
void onSwipeEnd(IPointer::SSwipeEndEvent);
void onSwipeUpdate(IPointer::SSwipeUpdateEvent);
void onPinchBegin(IPointer::SPinchBeginEvent);
void onPinchUpdate(IPointer::SPinchUpdateEvent);
void onPinchEnd(IPointer::SPinchEndEvent);
void onTabletAxis(CTablet::SAxisEvent);
void onTabletProximity(CTablet::SProximityEvent);
void onTabletTip(CTablet::STipEvent);
void onTabletButton(CTablet::SButtonEvent);
STouchData m_touchData;
// for dragging floating windows
PHLWINDOWREF m_currentlyDraggedWindow;
eMouseBindMode m_dragMode = MBIND_INVALID;
bool m_wasDraggingWindow = false;
bool m_dragThresholdReached = false;
// for refocus to be forced
PHLWINDOWREF m_forcedFocus;
std::vector<SP<IKeyboard>> m_keyboards;
std::vector<SP<IPointer>> m_pointers;
std::vector<SP<ITouch>> m_touches;
std::vector<SP<CTablet>> m_tablets;
std::vector<SP<CTabletTool>> m_tabletTools;
std::vector<SP<CTabletPad>> m_tabletPads;
std::vector<WP<IHID>> m_hids; // general container for all HID devices connected to the input manager.
// Switches
std::list<SSwitchDevice> m_switches;
// Exclusive layer surfaces
std::vector<PHLLSREF> m_exclusiveLSes;
// constraints
std::vector<WP<CPointerConstraint>> m_constraints;
//
void newIdleInhibitor(std::any);
void recheckIdleInhibitorStatus();
bool isWindowInhibiting(const PHLWINDOW& pWindow, bool onlyHl = true);
CTimer m_lastCursorMovement;
CInputMethodRelay m_relay;
// for shared mods
const std::vector<uint32_t>& getKeysFromAllKBs();
uint32_t getModsFromAllKBs();
// for virtual keyboards: whether we should respect them as normal ones
bool shouldIgnoreVirtualKeyboard(SP<IKeyboard>);
std::string getNameForNewDevice(std::string);
void releaseAllMouseButtons();
// for some bugs in follow mouse 0
bool m_lastFocusOnLS = false;
// for hard input e.g. clicks
bool m_hardInput = false;
// for hiding cursor on touch
bool m_lastInputTouch = false;
// for hiding cursor on tablet
bool m_lastInputTablet = false;
// for tracking mouse refocus
PHLWINDOWREF m_lastMouseFocus;
//
bool m_emptyFocusCursorSet = false;
private:
// Listeners
struct {
CHyprSignalListener setCursorShape;
CHyprSignalListener newIdleInhibitor;
CHyprSignalListener newVirtualKeyboard;
CHyprSignalListener newVirtualMouse;
CHyprSignalListener setCursor;
CHyprSignalListener overrideChanged;
} m_listeners;
bool m_cursorImageOverridden = false;
eBorderIconDirection m_borderIconDirection = BORDERICON_NONE;
// for click behavior override
eClickBehaviorMode m_clickBehavior = CLICKMODE_DEFAULT;
Vector2D m_lastCursorPosFloored = Vector2D();
void setupKeyboard(SP<IKeyboard> keeb);
void setupMouse(SP<IPointer> mauz);
void processMouseDownNormal(const IPointer::SButtonEvent& e);
void processMouseDownKill(const IPointer::SButtonEvent& e);
bool cursorImageUnlocked();
void disableAllKeyboards(bool virt = false);
uint32_t m_capabilities = 0;
void mouseMoveUnified(uint32_t, bool refocus = false, bool mouse = false, std::optional<Vector2D> overridePos = std::nullopt);
void recheckMouseWarpOnMouseInput();
SP<CTabletTool> ensureTabletToolPresent(SP<Aquamarine::ITabletTool>);
void applyConfigToKeyboard(SP<IKeyboard>);
// this will be set after a refocus()
WP<CWLSurfaceResource> m_foundSurfaceToFocus;
PHLLSREF m_foundLSToFocus;
PHLWINDOWREF m_foundWindowToFocus;
// used for warping back after non-mouse input
Vector2D m_lastMousePos = {};
double m_mousePosDelta = 0;
bool m_lastInputMouse = true;
// for holding focus on buttons held
bool m_focusHeldByButtons = false;
bool m_refocusHeldByButtons = false;
// for releasing mouse buttons
std::list<uint32_t> m_currentlyHeldButtons;
// idle inhibitors
struct SIdleInhibitor {
SP<CIdleInhibitor> inhibitor;
bool nonDesktop = false;
CHyprSignalListener surfaceDestroyListener;
};
std::vector<UP<SIdleInhibitor>> m_idleInhibitors;
void setBorderCursorIcon(eBorderIconDirection);
void setCursorIconOnBorder(PHLWINDOW w);
// cursor surface
struct {
bool hidden = false; // null surface = hidden
SP<Desktop::View::CWLSurface> wlSurface;
Vector2D vHotspot;
std::string name; // if not empty, means set by name.
} m_cursorSurfaceInfo;
void restoreCursorIconToApp(); // no-op if restored
// discrete scrolling emulation using v120 data
struct {
bool lastEventSign = false;
bool lastEventAxis = false;
uint32_t lastEventTime = 0;
uint32_t accumulatedScroll = 0;
} m_scrollWheelState;
bool shareKeyFromAllKBs(uint32_t key, bool pressed);
uint32_t shareModsFromAllKBs(uint32_t depressed);
std::vector<uint32_t> m_pressed;
uint32_t m_lastMods = 0;
friend class CKeybindManager;
friend class Desktop::View::CWLSurface;
friend class CWorkspaceSwipeGesture;
};
inline UP<CInputManager> g_pInputManager;
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