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#include "DwindleAlgorithm.hpp"
#include "../../Algorithm.hpp"
#include "../../../space/Space.hpp"
#include "../../../target/WindowTarget.hpp"
#include "../../../LayoutManager.hpp"
#include "../../../../config/ConfigValue.hpp"
#include "../../../../desktop/state/FocusState.hpp"
#include "../../../../helpers/Monitor.hpp"
#include "../../../../Compositor.hpp"
#include <hyprutils/utils/ScopeGuard.hpp>
using namespace Layout;
using namespace Layout::Tiled;
struct Layout::Tiled::SDwindleNodeData {
WP<SDwindleNodeData> pParent;
bool isNode = false;
WP<ITarget> pTarget;
std::array<WP<SDwindleNodeData>, 2> children = {};
WP<SDwindleNodeData> self;
bool splitTop = false; // for preserve_split
CBox box = {0};
float splitRatio = 1.f;
bool valid = true;
bool ignoreFullscreenChecks = false;
// For list lookup
bool operator==(const SDwindleNodeData& rhs) const {
return pTarget.lock() == rhs.pTarget.lock() && box == rhs.box && pParent == rhs.pParent && children[0] == rhs.children[0] && children[1] == rhs.children[1];
}
void recalcSizePosRecursive(bool force = false, bool horizontalOverride = false, bool verticalOverride = false) {
if (children[0]) {
static auto PSMARTSPLIT = CConfigValue<Hyprlang::INT>("dwindle:smart_split");
static auto PPRESERVESPLIT = CConfigValue<Hyprlang::INT>("dwindle:preserve_split");
static auto PFLMULT = CConfigValue<Hyprlang::FLOAT>("dwindle:split_width_multiplier");
if (*PPRESERVESPLIT == 0 && *PSMARTSPLIT == 0)
splitTop = box.h * *PFLMULT > box.w;
if (verticalOverride)
splitTop = true;
else if (horizontalOverride)
splitTop = false;
const auto SPLITSIDE = !splitTop;
if (SPLITSIDE) {
// split left/right
const float FIRSTSIZE = box.w / 2.0 * splitRatio;
children[0]->box = CBox{box.x, box.y, FIRSTSIZE, box.h}.noNegativeSize();
children[1]->box = CBox{box.x + FIRSTSIZE, box.y, box.w - FIRSTSIZE, box.h}.noNegativeSize();
} else {
// split top/bottom
const float FIRSTSIZE = box.h / 2.0 * splitRatio;
children[0]->box = CBox{box.x, box.y, box.w, FIRSTSIZE}.noNegativeSize();
children[1]->box = CBox{box.x, box.y + FIRSTSIZE, box.w, box.h - FIRSTSIZE}.noNegativeSize();
}
children[0]->recalcSizePosRecursive(force);
children[1]->recalcSizePosRecursive(force);
} else
pTarget->setPositionGlobal(box);
}
};
void CDwindleAlgorithm::newTarget(SP<ITarget> target) {
addTarget(target);
}
void CDwindleAlgorithm::addTarget(SP<ITarget> target, bool newTarget) {
const auto WORK_AREA = m_parent->space()->workArea();
const auto PNODE = m_dwindleNodesData.emplace_back(makeShared<SDwindleNodeData>());
PNODE->self = PNODE;
const auto PMONITOR = m_parent->space()->workspace()->m_monitor;
const auto PWORKSPACE = m_parent->space()->workspace();
static auto PUSEACTIVE = CConfigValue<Hyprlang::INT>("dwindle:use_active_for_splits");
static auto PDEFAULTSPLIT = CConfigValue<Hyprlang::FLOAT>("dwindle:default_split_ratio");
// Populate the node with our window's data
PNODE->pTarget = target;
PNODE->isNode = false;
SP<SDwindleNodeData> OPENINGON;
const auto MOUSECOORDS = m_overrideFocalPoint.value_or(g_pInputManager->getMouseCoordsInternal());
const auto ACTIVE_MON = Desktop::focusState()->monitor();
if ((PWORKSPACE == ACTIVE_MON->m_activeWorkspace || (PWORKSPACE->m_isSpecialWorkspace && PMONITOR->m_activeSpecialWorkspace)) && !*PUSEACTIVE) {
OPENINGON = getNodeFromWindow(
g_pCompositor->vectorToWindowUnified(MOUSECOORDS, Desktop::View::RESERVED_EXTENTS | Desktop::View::INPUT_EXTENTS | Desktop::View::SKIP_FULLSCREEN_PRIORITY));
if (!OPENINGON && g_pCompositor->isPointOnReservedArea(MOUSECOORDS, ACTIVE_MON))
OPENINGON = getClosestNode(MOUSECOORDS);
} else if (*PUSEACTIVE || m_overrideFocalPoint) {
const auto ACTIVE_WINDOW = Desktop::focusState()->window();
if (m_overrideFocalPoint)
OPENINGON = getClosestNode(*m_overrideFocalPoint);
else if (!m_overrideFocalPoint && ACTIVE_WINDOW && !ACTIVE_WINDOW->m_isFloating && ACTIVE_WINDOW != target->window() && ACTIVE_WINDOW->m_workspace == PWORKSPACE &&
ACTIVE_WINDOW->m_isMapped)
OPENINGON = getNodeFromWindow(ACTIVE_WINDOW);
if (!OPENINGON)
OPENINGON = getClosestNode(MOUSECOORDS, target);
} else
OPENINGON = getFirstNode();
// first, check if OPENINGON isn't too big.
const auto PREDSIZEMAX = OPENINGON ? Vector2D(OPENINGON->box.w, OPENINGON->box.h) : PMONITOR->m_size;
if (const auto MAXSIZE = target->maxSize().value_or(Math::VECTOR2D_MAX); MAXSIZE.x < PREDSIZEMAX.x || MAXSIZE.y < PREDSIZEMAX.y) {
// we can't continue. make it floating.
std::erase(m_dwindleNodesData, PNODE);
m_parent->setFloating(target, true, true);
return;
}
// last fail-safe to avoid duplicate fullscreens
if ((!OPENINGON || OPENINGON->pTarget.lock() == target) && getNodes() > 1) {
for (auto& node : m_dwindleNodesData) {
if (node->pTarget.lock() && node->pTarget.lock() != target) {
OPENINGON = node;
break;
}
}
}
// if it's the first, it's easy. Make it fullscreen.
if (!OPENINGON || OPENINGON->pTarget.lock() == target) {
PNODE->box = WORK_AREA;
PNODE->pTarget->setPositionGlobal(PNODE->box);
return;
}
// get the node under our cursor
const auto NEWPARENT = m_dwindleNodesData.emplace_back(makeShared<SDwindleNodeData>());
// make the parent have the OPENINGON's stats
NEWPARENT->box = OPENINGON->box;
NEWPARENT->pParent = OPENINGON->pParent;
NEWPARENT->isNode = true; // it is a node
NEWPARENT->splitRatio = std::clamp(*PDEFAULTSPLIT, 0.1F, 1.9F);
static auto PWIDTHMULTIPLIER = CConfigValue<Hyprlang::FLOAT>("dwindle:split_width_multiplier");
// if cursor over first child, make it first, etc
const auto SIDEBYSIDE = NEWPARENT->box.w > NEWPARENT->box.h * *PWIDTHMULTIPLIER;
NEWPARENT->splitTop = !SIDEBYSIDE;
static auto PFORCESPLIT = CConfigValue<Hyprlang::INT>("dwindle:force_split");
static auto PERMANENTDIRECTIONOVERRIDE = CConfigValue<Hyprlang::INT>("dwindle:permanent_direction_override");
static auto PSMARTSPLIT = CConfigValue<Hyprlang::INT>("dwindle:smart_split");
static auto PSPLITBIAS = CConfigValue<Hyprlang::INT>("dwindle:split_bias");
bool horizontalOverride = false;
bool verticalOverride = false;
// let user select position -> top, right, bottom, left
if (m_overrideDirection != Math::DIRECTION_DEFAULT) {
// this is horizontal
if (m_overrideDirection % 2 == 0)
verticalOverride = true;
else
horizontalOverride = true;
// 0 -> top and left | 1,2 -> right and bottom
if (m_overrideDirection % 3 == 0) {
NEWPARENT->children[1] = OPENINGON;
NEWPARENT->children[0] = PNODE;
} else {
NEWPARENT->children[0] = OPENINGON;
NEWPARENT->children[1] = PNODE;
}
// whether or not the override persists after opening one window
if (*PERMANENTDIRECTIONOVERRIDE == 0)
m_overrideDirection = Math::DIRECTION_DEFAULT;
} else if (*PSMARTSPLIT == 1 || m_overrideFocalPoint) {
const auto PARENT_CENTER = NEWPARENT->box.pos() + NEWPARENT->box.size() / 2;
const auto PARENT_PROPORTIONS = NEWPARENT->box.h / NEWPARENT->box.w;
const auto DELTA = MOUSECOORDS - PARENT_CENTER;
const auto DELTA_SLOPE = DELTA.y / DELTA.x;
if (abs(DELTA_SLOPE) < PARENT_PROPORTIONS) {
if (DELTA.x > 0) {
// right
NEWPARENT->splitTop = false;
NEWPARENT->children[0] = OPENINGON;
NEWPARENT->children[1] = PNODE;
} else {
// left
NEWPARENT->splitTop = false;
NEWPARENT->children[0] = PNODE;
NEWPARENT->children[1] = OPENINGON;
}
} else {
if (DELTA.y > 0) {
// bottom
NEWPARENT->splitTop = true;
NEWPARENT->children[0] = OPENINGON;
NEWPARENT->children[1] = PNODE;
} else {
// top
NEWPARENT->splitTop = true;
NEWPARENT->children[0] = PNODE;
NEWPARENT->children[1] = OPENINGON;
}
}
} else if (*PFORCESPLIT == 0 || !newTarget) {
if ((SIDEBYSIDE && MOUSECOORDS.x < NEWPARENT->box.x + (NEWPARENT->box.w / 2.F)) || (!SIDEBYSIDE && MOUSECOORDS.y < NEWPARENT->box.y + (NEWPARENT->box.h / 2.F))) {
// we are hovering over the first node, make PNODE first.
NEWPARENT->children[1] = OPENINGON;
NEWPARENT->children[0] = PNODE;
} else {
// we are hovering over the second node, make PNODE second.
NEWPARENT->children[0] = OPENINGON;
NEWPARENT->children[1] = PNODE;
}
} else {
if (*PFORCESPLIT == 1) {
NEWPARENT->children[1] = OPENINGON;
NEWPARENT->children[0] = PNODE;
} else {
NEWPARENT->children[0] = OPENINGON;
NEWPARENT->children[1] = PNODE;
}
}
// split in favor of a specific window
if (*PSPLITBIAS && NEWPARENT->children[0] == PNODE)
NEWPARENT->splitRatio = 2.f - NEWPARENT->splitRatio;
// and update the previous parent if it exists
if (OPENINGON->pParent) {
if (OPENINGON->pParent->children[0] == OPENINGON)
OPENINGON->pParent->children[0] = NEWPARENT;
else
OPENINGON->pParent->children[1] = NEWPARENT;
}
// Update the children
if (!verticalOverride && (NEWPARENT->box.w * *PWIDTHMULTIPLIER > NEWPARENT->box.h || horizontalOverride)) {
// split left/right -> forced
OPENINGON->box = {NEWPARENT->box.pos(), Vector2D(NEWPARENT->box.w / 2.f, NEWPARENT->box.h)};
PNODE->box = {Vector2D(NEWPARENT->box.x + NEWPARENT->box.w / 2.f, NEWPARENT->box.y), Vector2D(NEWPARENT->box.w / 2.f, NEWPARENT->box.h)};
} else {
// split top/bottom
OPENINGON->box = {NEWPARENT->box.pos(), Vector2D(NEWPARENT->box.w, NEWPARENT->box.h / 2.f)};
PNODE->box = {Vector2D(NEWPARENT->box.x, NEWPARENT->box.y + NEWPARENT->box.h / 2.f), Vector2D(NEWPARENT->box.w, NEWPARENT->box.h / 2.f)};
}
OPENINGON->pParent = NEWPARENT;
PNODE->pParent = NEWPARENT;
NEWPARENT->recalcSizePosRecursive(false, horizontalOverride, verticalOverride);
calculateWorkspace();
}
void CDwindleAlgorithm::movedTarget(SP<ITarget> target, std::optional<Vector2D> focalPoint) {
m_overrideFocalPoint = focalPoint;
addTarget(target, false);
m_overrideFocalPoint.reset();
}
void CDwindleAlgorithm::removeTarget(SP<ITarget> target) {
const auto PNODE = getNodeFromTarget(target);
if (!PNODE) {
Log::logger->log(Log::ERR, "onWindowRemovedTiling node null?");
return;
}
if (target->fullscreenMode() != FSMODE_NONE)
g_pCompositor->setWindowFullscreenInternal(target->window(), FSMODE_NONE);
const auto PPARENT = PNODE->pParent;
if (!PPARENT) {
Log::logger->log(Log::DEBUG, "Removing last node (dwindle)");
std::erase(m_dwindleNodesData, PNODE);
return;
}
const auto PSIBLING = PPARENT->children[0] == PNODE ? PPARENT->children[1] : PPARENT->children[0];
PSIBLING->pParent = PPARENT->pParent;
if (PPARENT->pParent != nullptr) {
if (PPARENT->pParent->children[0] == PPARENT)
PPARENT->pParent->children[0] = PSIBLING;
else
PPARENT->pParent->children[1] = PSIBLING;
}
PPARENT->valid = false;
PNODE->valid = false;
std::erase(m_dwindleNodesData, PPARENT);
std::erase(m_dwindleNodesData, PNODE);
recalculate();
}
void CDwindleAlgorithm::resizeTarget(const Vector2D& Δ, SP<ITarget> target, eRectCorner corner) {
if (!validMapped(target->window()))
return;
const auto PNODE = getNodeFromTarget(target);
if (!PNODE)
return;
static auto PANIMATE = CConfigValue<Hyprlang::INT>("misc:animate_manual_resizes");
static auto PSMARTRESIZING = CConfigValue<Hyprlang::INT>("dwindle:smart_resizing");
// get some data about our window
const auto PMONITOR = m_parent->space()->workspace()->m_monitor;
const auto MONITOR_WORKAREA = PMONITOR->logicalBoxMinusReserved();
const auto BOX = target->position();
const bool DISPLAYLEFT = STICKS(BOX.x, MONITOR_WORKAREA.x);
const bool DISPLAYRIGHT = STICKS(BOX.x + BOX.w, MONITOR_WORKAREA.x + MONITOR_WORKAREA.w);
const bool DISPLAYTOP = STICKS(BOX.y, MONITOR_WORKAREA.y);
const bool DISPLAYBOTTOM = STICKS(BOX.y + BOX.h, MONITOR_WORKAREA.y + MONITOR_WORKAREA.h);
// construct allowed movement
Vector2D allowedMovement = Δ;
if (DISPLAYLEFT && DISPLAYRIGHT)
allowedMovement.x = 0;
if (DISPLAYBOTTOM && DISPLAYTOP)
allowedMovement.y = 0;
if (*PSMARTRESIZING == 1) {
// Identify inner and outer nodes for both directions
SP<SDwindleNodeData> PVOUTER = nullptr;
SP<SDwindleNodeData> PVINNER = nullptr;
SP<SDwindleNodeData> PHOUTER = nullptr;
SP<SDwindleNodeData> PHINNER = nullptr;
const auto LEFT = corner == CORNER_TOPLEFT || corner == CORNER_BOTTOMLEFT || DISPLAYRIGHT;
const auto TOP = corner == CORNER_TOPLEFT || corner == CORNER_TOPRIGHT || DISPLAYBOTTOM;
const auto RIGHT = corner == CORNER_TOPRIGHT || corner == CORNER_BOTTOMRIGHT || DISPLAYLEFT;
const auto BOTTOM = corner == CORNER_BOTTOMLEFT || corner == CORNER_BOTTOMRIGHT || DISPLAYTOP;
const auto NONE = corner == CORNER_NONE;
for (auto PCURRENT = PNODE; PCURRENT && PCURRENT->pParent; PCURRENT = PCURRENT->pParent.lock()) {
const auto PPARENT = PCURRENT->pParent;
if (!PVOUTER && PPARENT->splitTop && (NONE || (TOP && PPARENT->children[1] == PCURRENT) || (BOTTOM && PPARENT->children[0] == PCURRENT)))
PVOUTER = PCURRENT;
else if (!PVOUTER && !PVINNER && PPARENT->splitTop)
PVINNER = PCURRENT;
else if (!PHOUTER && !PPARENT->splitTop && (NONE || (LEFT && PPARENT->children[1] == PCURRENT) || (RIGHT && PPARENT->children[0] == PCURRENT)))
PHOUTER = PCURRENT;
else if (!PHOUTER && !PHINNER && !PPARENT->splitTop)
PHINNER = PCURRENT;
if (PVOUTER && PHOUTER)
break;
}
if (PHOUTER) {
PHOUTER->pParent->splitRatio = std::clamp(PHOUTER->pParent->splitRatio + allowedMovement.x * 2.f / PHOUTER->pParent->box.w, 0.1, 1.9);
if (PHINNER) {
const auto ORIGINAL = PHINNER->box.w;
PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
if (PHINNER->pParent->children[0] == PHINNER)
PHINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.x) / PHINNER->pParent->box.w * 2.f, 0.1, 1.9);
else
PHINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.x) / PHINNER->pParent->box.w * 2.f, 0.1, 1.9);
PHINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
} else
PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
}
if (PVOUTER) {
PVOUTER->pParent->splitRatio = std::clamp(PVOUTER->pParent->splitRatio + allowedMovement.y * 2.f / PVOUTER->pParent->box.h, 0.1, 1.9);
if (PVINNER) {
const auto ORIGINAL = PVINNER->box.h;
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
if (PVINNER->pParent->children[0] == PVINNER)
PVINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.y) / PVINNER->pParent->box.h * 2.f, 0.1, 1.9);
else
PVINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.y) / PVINNER->pParent->box.h * 2.f, 0.1, 1.9);
PVINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
} else
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
}
} else {
// get the correct containers to apply splitratio to
const auto PPARENT = PNODE->pParent;
if (!PPARENT)
return; // the only window on a workspace, ignore
const bool PARENTSIDEBYSIDE = !PPARENT->splitTop;
// Get the parent's parent
auto PPARENT2 = PPARENT->pParent;
Hyprutils::Utils::CScopeGuard x([target, this] {
// snap all windows, don't animate resizes if they are manual
if (target == g_layoutManager->dragController()->target()) {
for (const auto& w : m_dwindleNodesData) {
if (w->isNode)
continue;
w->pTarget->warpPositionSize();
}
}
});
// No parent means we have only 2 windows, and thus one axis of freedom
if (!PPARENT2) {
if (PARENTSIDEBYSIDE) {
allowedMovement.x *= 2.f / PPARENT->box.w;
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
} else {
allowedMovement.y *= 2.f / PPARENT->box.h;
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
}
return;
}
// Get first parent with other split
while (PPARENT2 && PPARENT2->splitTop == !PARENTSIDEBYSIDE)
PPARENT2 = PPARENT2->pParent;
// no parent, one axis of freedom
if (!PPARENT2) {
if (PARENTSIDEBYSIDE) {
allowedMovement.x *= 2.f / PPARENT->box.w;
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
} else {
allowedMovement.y *= 2.f / PPARENT->box.h;
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
}
return;
}
// 2 axes of freedom
const auto SIDECONTAINER = PARENTSIDEBYSIDE ? PPARENT : PPARENT2;
const auto TOPCONTAINER = PARENTSIDEBYSIDE ? PPARENT2 : PPARENT;
allowedMovement.x *= 2.f / SIDECONTAINER->box.w;
allowedMovement.y *= 2.f / TOPCONTAINER->box.h;
SIDECONTAINER->splitRatio = std::clamp(SIDECONTAINER->splitRatio + allowedMovement.x, 0.1, 1.9);
TOPCONTAINER->splitRatio = std::clamp(TOPCONTAINER->splitRatio + allowedMovement.y, 0.1, 1.9);
SIDECONTAINER->recalcSizePosRecursive(*PANIMATE == 0);
TOPCONTAINER->recalcSizePosRecursive(*PANIMATE == 0);
}
// snap all windows, don't animate resizes if they are manual
if (target == g_layoutManager->dragController()->target()) {
for (const auto& w : m_dwindleNodesData) {
if (w->isNode)
continue;
w->pTarget->warpPositionSize();
}
}
}
SP<ITarget> CDwindleAlgorithm::getNextCandidate(SP<ITarget> old) {
const auto MIDDLE = old->position().middle();
if (const auto NODE = getClosestNode(MIDDLE); NODE)
return NODE->pTarget.lock();
if (const auto NODE = getFirstNode(); NODE)
return NODE->pTarget.lock();
return nullptr;
}
void CDwindleAlgorithm::swapTargets(SP<ITarget> a, SP<ITarget> b) {
auto nodeA = getNodeFromTarget(a);
auto nodeB = getNodeFromTarget(b);
if (nodeA)
nodeA->pTarget = b;
if (nodeB)
nodeB->pTarget = a;
}
void CDwindleAlgorithm::recalculate() {
calculateWorkspace();
}
std::optional<Vector2D> CDwindleAlgorithm::predictSizeForNewTarget() {
// get window candidate
PHLWINDOW candidate = Desktop::focusState()->window();
if (!candidate || candidate->m_workspace != m_parent->space()->workspace())
candidate = m_parent->space()->workspace()->getFirstWindow();
// create a fake node
SDwindleNodeData node;
if (!candidate)
return Desktop::focusState()->monitor()->m_size;
else {
const auto PNODE = getNodeFromWindow(candidate);
if (!PNODE)
return {};
node = *PNODE;
node.pTarget.reset();
CBox box = PNODE->box;
static auto PFLMULT = CConfigValue<Hyprlang::FLOAT>("dwindle:split_width_multiplier");
bool splitTop = box.h * *PFLMULT > box.w;
const auto SPLITSIDE = !splitTop;
if (SPLITSIDE)
node.box = {{}, {box.w / 2.0, box.h}};
else
node.box = {{}, {box.w, box.h / 2.0}};
// TODO: make this better and more accurate
return node.box.size();
}
return {};
}
void CDwindleAlgorithm::moveTargetInDirection(SP<ITarget> t, Math::eDirection dir, bool silent) {
static auto PMONITORFALLBACK = CConfigValue<Hyprlang::INT>("binds:window_direction_monitor_fallback");
const auto PNODE = getNodeFromTarget(t);
const Vector2D originalPos = t->position().middle();
if (!PNODE || !t->window())
return;
const auto FOCAL_POINT = focalPointForDir(t, dir);
const auto PMONITORFOCAL = g_pCompositor->getMonitorFromVector(FOCAL_POINT.value_or(t->position().middle()));
if (PMONITORFOCAL != m_parent->space()->workspace()->m_monitor && !*PMONITORFALLBACK)
return; // noop
t->window()->setAnimationsToMove();
removeTarget(t);
if (PMONITORFOCAL != m_parent->space()->workspace()->m_monitor) {
// move with a focal point
if (PMONITORFOCAL->m_activeWorkspace)
t->assignToSpace(PMONITORFOCAL->m_activeWorkspace->m_space, FOCAL_POINT);
return;
}
movedTarget(t, FOCAL_POINT);
// restore focus to the previous position
if (silent) {
const auto PNODETOFOCUS = getClosestNode(originalPos);
if (PNODETOFOCUS && PNODETOFOCUS->pTarget)
Desktop::focusState()->fullWindowFocus(PNODETOFOCUS->pTarget->window(), Desktop::FOCUS_REASON_KEYBIND);
}
}
// --------- internal --------- //
void CDwindleAlgorithm::calculateWorkspace() {
const auto PWORKSPACE = m_parent->space()->workspace();
const auto PMONITOR = PWORKSPACE->m_monitor;
if (!PMONITOR || PWORKSPACE->m_hasFullscreenWindow)
return;
const auto TOPNODE = getMasterNode();
if (TOPNODE) {
TOPNODE->box = m_parent->space()->workArea();
TOPNODE->recalcSizePosRecursive();
}
}
SP<SDwindleNodeData> CDwindleAlgorithm::getNodeFromTarget(SP<ITarget> t) {
for (const auto& n : m_dwindleNodesData) {
if (n->pTarget == t)
return n;
}
return nullptr;
}
SP<SDwindleNodeData> CDwindleAlgorithm::getNodeFromWindow(PHLWINDOW w) {
return w ? getNodeFromTarget(w->layoutTarget()) : nullptr;
}
int CDwindleAlgorithm::getNodes() {
return m_dwindleNodesData.size();
}
SP<SDwindleNodeData> CDwindleAlgorithm::getFirstNode() {
return m_dwindleNodesData.empty() ? nullptr : m_dwindleNodesData.at(0);
}
SP<SDwindleNodeData> CDwindleAlgorithm::getClosestNode(const Vector2D& point, SP<ITarget> skip) {
SP<SDwindleNodeData> res = nullptr;
double distClosest = -1;
for (auto& n : m_dwindleNodesData) {
if (skip && n->pTarget == skip)
continue;
if (n->pTarget && Desktop::View::validMapped(n->pTarget->window())) {
auto distAnother = vecToRectDistanceSquared(point, n->box.pos(), n->box.pos() + n->box.size());
if (!res || distAnother < distClosest) {
res = n;
distClosest = distAnother;
}
}
}
return res;
}
SP<SDwindleNodeData> CDwindleAlgorithm::getMasterNode() {
for (auto& n : m_dwindleNodesData) {
if (!n->pParent)
return n;
}
return nullptr;
}
std::expected<void, std::string> CDwindleAlgorithm::layoutMsg(const std::string_view& sv) {
const auto ARGS = CVarList2(std::string{sv}, 0, ' ');
const auto CURRENT_NODE = getNodeFromWindow(Desktop::focusState()->window());
if (ARGS[0] == "togglesplit") {
if (CURRENT_NODE)
toggleSplit(CURRENT_NODE);
} else if (ARGS[0] == "swapsplit") {
if (CURRENT_NODE)
swapSplit(CURRENT_NODE);
} else if (ARGS[0] == "movetoroot") {
auto node = CURRENT_NODE;
if (!ARGS[1].empty()) {
auto w = g_pCompositor->getWindowByRegex(std::string{ARGS[1]});
if (w)
node = getNodeFromWindow(w);
}
const auto STABLE = ARGS[2].empty() || ARGS[2] != "unstable";
moveToRoot(node, STABLE);
} else if (ARGS[0] == "preselect") {
auto direction = ARGS[1];
if (direction.empty()) {
Log::logger->log(Log::ERR, "Expected direction for preselect");
return std::unexpected("No direction for preselect");
}
switch (direction.front()) {
case 'u':
case 't': {
m_overrideDirection = Math::DIRECTION_UP;
break;
}
case 'd':
case 'b': {
m_overrideDirection = Math::DIRECTION_DOWN;
break;
}
case 'r': {
m_overrideDirection = Math::DIRECTION_RIGHT;
break;
}
case 'l': {
m_overrideDirection = Math::DIRECTION_LEFT;
break;
}
default: {
// any other character resets the focus direction
// needed for the persistent mode
m_overrideDirection = Math::DIRECTION_DEFAULT;
break;
}
}
} else if (ARGS[0] == "splitratio") {
auto ratio = ARGS[1];
bool exact = ARGS[2].starts_with("exact");
if (ratio.empty())
return std::unexpected("splitratio requires an arg");
auto delta = getPlusMinusKeywordResult(std::string{ratio}, 0.F);
if (!CURRENT_NODE || !CURRENT_NODE->pParent)
return std::unexpected("cannot alter split ratio on no / single node");
if (!delta)
return std::unexpected(std::format("failed to parse \"{}\" as a delta", ratio));
const float newRatio = exact ? *delta : CURRENT_NODE->pParent->splitRatio + *delta;
CURRENT_NODE->pParent->splitRatio = std::clamp(newRatio, 0.1F, 1.9F);
CURRENT_NODE->pParent->recalcSizePosRecursive();
}
return {};
}
void CDwindleAlgorithm::toggleSplit(SP<SDwindleNodeData> x) {
if (!x || !x->pParent)
return;
if (x->pTarget->fullscreenMode() != FSMODE_NONE)
return;
x->pParent->splitTop = !x->pParent->splitTop;
x->pParent->recalcSizePosRecursive();
}
void CDwindleAlgorithm::swapSplit(SP<SDwindleNodeData> x) {
if (x->pTarget->fullscreenMode() != FSMODE_NONE)
return;
std::swap(x->pParent->children[0], x->pParent->children[1]);
x->pParent->recalcSizePosRecursive();
}
void CDwindleAlgorithm::moveToRoot(SP<SDwindleNodeData> x, bool stable) {
if (!x || !x->pParent)
return;
if (x->pTarget->fullscreenMode() != FSMODE_NONE)
return;
// already at root
if (!x->pParent->pParent)
return;
auto& pNode = x->pParent->children[0] == x ? x->pParent->children[0] : x->pParent->children[1];
// instead of [getMasterNodeOnWorkspace], we walk back to root since we need
// to know which children of root is our ancestor
auto pAncestor = x, pRoot = x->pParent.lock();
while (pRoot->pParent) {
pAncestor = pRoot;
pRoot = pRoot->pParent.lock();
}
auto& pSwap = pRoot->children[0] == pAncestor ? pRoot->children[1] : pRoot->children[0];
std::swap(pNode, pSwap);
std::swap(pNode->pParent, pSwap->pParent);
// [stable] in that the focused window occupies same side of screen
if (stable)
std::swap(pRoot->children[0], pRoot->children[1]);
pRoot->recalcSizePosRecursive();
}
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