summaryrefslogtreecommitdiff
path: root/src/layout/DwindleLayout.hpp
blob: 61b76be7ff242d5f65d464ef7b424195ac333e3a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
#pragma once

#include "IHyprLayout.hpp"
#include <list>

class CHyprDwindleLayout;

struct SDwindleNodeData {
    SDwindleNodeData* pParent = nullptr;
    bool            isNode = false;

    CWindow*        pWindow = nullptr;

    std::array<SDwindleNodeData*, 2> children = { nullptr, nullptr };

    Vector2D        position;
    Vector2D        size;

    int             workspaceID = -1;

    // For list lookup
    bool operator==(const SDwindleNodeData& rhs) {
        return pWindow == rhs.pWindow && workspaceID == rhs.workspaceID && position == rhs.position && size == rhs.size && pParent == rhs.pParent && children[0] == rhs.children[0] && children[1] == rhs.children[1];
    }

    void            recalcSizePosRecursive();
    CHyprDwindleLayout* layout = nullptr;
};

class CHyprDwindleLayout : public IHyprLayout {
public:
    virtual void        onWindowCreated(CWindow*);
    virtual void        onWindowRemoved(CWindow*);
    virtual void        recalculateMonitor(const int&);
    virtual void        changeWindowFloatingMode(CWindow*);
    virtual void        onBeginDragWindow();
    virtual void        onMouseMove(const Vector2D&);
    virtual void        onWindowCreatedFloating(CWindow*);
    virtual void        fullscreenRequestForWindow(CWindow*);

   private:

    std::list<SDwindleNodeData>     m_lDwindleNodesData;

    Vector2D                        m_vBeginDragXY;
    Vector2D                        m_vBeginDragPositionXY;
    Vector2D                        m_vBeginDragSizeXY;

    int                 getNodesOnWorkspace(const int&);
    void                applyNodeDataToWindow(SDwindleNodeData*);
    SDwindleNodeData*   getNodeFromWindow(CWindow*);
    SDwindleNodeData*   getFirstNodeOnWorkspace(const int&);
    SDwindleNodeData*   getMasterNodeOnWorkspace(const int&);

    friend struct SDwindleNodeData;
};