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#include "WLClasses.hpp"
#include "../config/ConfigManager.hpp"
SLayerSurface::SLayerSurface() {
alpha.create(AVARTYPE_FLOAT, &g_pConfigManager->getConfigValuePtr("animations:fadein_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:fadein")->intValue, &g_pConfigManager->getConfigValuePtr("animations:fadein_curve")->strValue, nullptr, AVARDAMAGE_ENTIRE);
alpha.m_pLayer = this;
}
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