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#include "../Compositor.hpp"
#include "../helpers/WLClasses.hpp"
#include "../managers/InputManager.hpp"
#include "../render/Renderer.hpp"
#include "Events.hpp"
// --------------------------------------------------------- //
// __ __ ____ _ _ _____ _______ ____ _____ _____ //
// | \/ |/ __ \| \ | |_ _|__ __/ __ \| __ \ / ____| //
// | \ / | | | | \| | | | | | | | | | |__) | (___ //
// | |\/| | | | | . ` | | | | | | | | | _ / \___ \ //
// | | | | |__| | |\ |_| |_ | | | |__| | | \ \ ____) | //
// |_| |_|\____/|_| \_|_____| |_| \____/|_| \_\_____/ //
// //
// --------------------------------------------------------- //
SMonitor* pMostHzMonitor = nullptr;
void Events::listener_change(wl_listener* listener, void* data) {
// layout got changed, let's update monitors.
const auto CONFIG = wlr_output_configuration_v1_create();
for (auto& m : g_pCompositor->m_lMonitors) {
const auto CONFIGHEAD = wlr_output_configuration_head_v1_create(CONFIG, m.output);
// TODO: clients off of disabled
wlr_box BOX;
wlr_output_layout_get_box(g_pCompositor->m_sWLROutputLayout, m.output, &BOX);
m.vecSize.x = BOX.width;
m.vecSize.y = BOX.height;
m.vecPosition.x = BOX.x;
m.vecPosition.y = BOX.y;
CONFIGHEAD->state.enabled = m.output->enabled;
CONFIGHEAD->state.mode = m.output->current_mode;
CONFIGHEAD->state.x = m.vecPosition.x;
CONFIGHEAD->state.y = m.vecPosition.y;
wlr_output_set_custom_mode(m.output, m.vecSize.x, m.vecSize.y, (int)(round(m.refreshRate * 1000)));
}
wlr_output_manager_v1_set_configuration(g_pCompositor->m_sWLROutputMgr, CONFIG);
}
void Events::listener_newOutput(wl_listener* listener, void* data) {
// new monitor added, let's accomodate for that.
const auto OUTPUT = (wlr_output*)data;
// get monitor rule that matches
SMonitorRule monitorRule = g_pConfigManager->getMonitorRuleFor(OUTPUT->name);
// if it's disabled, disable and ignore
if (monitorRule.disabled) {
wlr_output_enable(OUTPUT, 0);
wlr_output_commit(OUTPUT);
return;
}
SMonitor newMonitor;
newMonitor.output = OUTPUT;
newMonitor.ID = g_pCompositor->m_lMonitors.size();
newMonitor.szName = OUTPUT->name;
wlr_output_init_render(OUTPUT, g_pCompositor->m_sWLRAllocator, g_pCompositor->m_sWLRRenderer);
wlr_output_set_scale(OUTPUT, monitorRule.scale);
wlr_xcursor_manager_load(g_pCompositor->m_sWLRXCursorMgr, monitorRule.scale);
wlr_output_set_transform(OUTPUT, WL_OUTPUT_TRANSFORM_NORMAL); // TODO: support other transforms
wlr_output_enable_adaptive_sync(OUTPUT, 1);
// create it in the arr
newMonitor.vecPosition = monitorRule.offset;
newMonitor.vecSize = monitorRule.resolution;
newMonitor.refreshRate = monitorRule.refreshRate;
g_pCompositor->m_lMonitors.push_back(newMonitor);
const auto PNEWMONITOR = &g_pCompositor->m_lMonitors.back();
PNEWMONITOR->hyprListener_monitorFrame.initCallback(&OUTPUT->events.frame, &Events::listener_monitorFrame, PNEWMONITOR);
PNEWMONITOR->hyprListener_monitorDestroy.initCallback(&OUTPUT->events.destroy, &Events::listener_monitorDestroy, PNEWMONITOR);
wlr_output_enable(OUTPUT, 1);
// TODO: this doesn't seem to set the X and Y correctly,
// wlr_output_layout_output_coords returns invalid values, I think...
wlr_output_layout_add(g_pCompositor->m_sWLROutputLayout, OUTPUT, monitorRule.offset.x, monitorRule.offset.y);
// loop over modes and choose an appropriate one.
if (!wl_list_empty(&OUTPUT->modes)) {
wlr_output_mode* mode;
bool found = false;
wl_list_for_each(mode, &OUTPUT->modes, link) {
// if delta of refresh rate, w and h chosen and mode is < 1 we accept it
if (DELTALESSTHAN(mode->width, monitorRule.resolution.x, 1) && DELTALESSTHAN(mode->height, monitorRule.resolution.y, 1) && DELTALESSTHAN(mode->refresh / 1000.f, monitorRule.refreshRate, 1)) {
wlr_output_set_mode(OUTPUT, mode);
if (!wlr_output_test(OUTPUT)) {
Debug::log(LOG, "Monitor %s: REJECTED available mode: %ix%i@%2f!",
OUTPUT->name, (int)monitorRule.resolution.x, (int)monitorRule.resolution.y, (float)monitorRule.refreshRate,
mode->width, mode->height, mode->refresh / 1000.f);
continue;
}
Debug::log(LOG, "Monitor %s: requested %ix%i@%2f, found available mode: %ix%i@%imHz, applying.",
OUTPUT->name, (int)monitorRule.resolution.x, (int)monitorRule.resolution.y, (float)monitorRule.refreshRate,
mode->width, mode->height, mode->refresh);
found = true;
break;
}
}
if (!found) {
const auto PREFERREDMODE = wlr_output_preferred_mode(OUTPUT);
if (!PREFERREDMODE) {
Debug::log(ERR, "Monitor %s has NO PREFERRED MODE, and an INVALID one was requested: %ix%i@%2f",
(int)monitorRule.resolution.x, (int)monitorRule.resolution.y, (float)monitorRule.refreshRate);
return;
}
// Preferred is valid
wlr_output_set_mode(OUTPUT, PREFERREDMODE);
Debug::log(ERR, "Monitor %s got an invalid requested mode: %ix%i@%2f, using the preferred one instead: %ix%i@%2f",
OUTPUT->name, (int)monitorRule.resolution.x, (int)monitorRule.resolution.y, (float)monitorRule.refreshRate,
PREFERREDMODE->width, PREFERREDMODE->height, PREFERREDMODE->refresh / 1000.f);
}
}
if (!wlr_output_commit(OUTPUT)) {
Debug::log(ERR, "Couldn't commit output named %s", OUTPUT->name);
return;
}
Debug::log(LOG, "Added new monitor with name %s at %i,%i with size %ix%i, pointer %x", OUTPUT->name, (int)monitorRule.offset.x, (int)monitorRule.offset.y, (int)monitorRule.resolution.x, (int)monitorRule.resolution.y, OUTPUT);
// add a WLR workspace group
PNEWMONITOR->pWLRWorkspaceGroupHandle = wlr_ext_workspace_group_handle_v1_create(g_pCompositor->m_sWLREXTWorkspaceMgr);
// add damage
PNEWMONITOR->damage = wlr_output_damage_create(OUTPUT);
// Workspace
const auto WORKSPACEID = monitorRule.defaultWorkspaceID == -1 ? g_pCompositor->m_lWorkspaces.size() + 1 /* Cuz workspaces doesnt have the new one yet and we start with 1 */ : monitorRule.defaultWorkspaceID;
g_pCompositor->m_lWorkspaces.emplace_back(newMonitor.ID);
const auto PNEWWORKSPACE = &g_pCompositor->m_lWorkspaces.back();
// We are required to set the name here immediately
wlr_ext_workspace_handle_v1_set_name(PNEWWORKSPACE->m_pWlrHandle, std::to_string(WORKSPACEID).c_str());
PNEWWORKSPACE->m_iID = WORKSPACEID;
PNEWWORKSPACE->m_iMonitorID = newMonitor.ID;
PNEWMONITOR->activeWorkspace = PNEWWORKSPACE->m_iID;
PNEWMONITOR->scale = monitorRule.scale;
g_pCompositor->deactivateAllWLRWorkspaces();
wlr_ext_workspace_handle_v1_set_active(PNEWWORKSPACE->m_pWlrHandle, true);
if (!pMostHzMonitor || monitorRule.refreshRate > pMostHzMonitor->refreshRate)
pMostHzMonitor = PNEWMONITOR;
//
}
void Events::listener_monitorFrame(void* owner, void* data) {
SMonitor* const PMONITOR = (SMonitor*)owner;
// Hack: only check when monitor with top hz refreshes, saves a bit of resources.
// This is for stuff that should be run every frame
if (PMONITOR->ID == pMostHzMonitor->ID) {
g_pCompositor->sanityCheckWorkspaces();
g_pAnimationManager->tick();
g_pCompositor->cleanupWindows();
g_pConfigManager->dispatchExecOnce(); // We exec-once when at least one monitor starts refreshing, meaning stuff has init'd
}
timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
// check the damage
pixman_region32_t damage;
bool hasChanged;
pixman_region32_init(&damage);
const auto DTMODE = g_pConfigManager->getInt("general:damage_tracking_internal");
if (DTMODE == -1) {
Debug::log(CRIT, "Damage tracking mode -1 ????");
return;
}
if (!wlr_output_damage_attach_render(PMONITOR->damage, &hasChanged, &damage)){
Debug::log(ERR, "Couldn't attach render to display %s ???", PMONITOR->szName.c_str());
return;
}
if (!hasChanged && DTMODE != DAMAGE_TRACKING_NONE) {
pixman_region32_fini(&damage);
wlr_output_rollback(PMONITOR->output);
wlr_output_schedule_frame(PMONITOR->output); // we update shit at the monitor's Hz so we need to schedule frames because rollback wont
return;
}
// if we have no tracking or full tracking, invalidate the entire monitor
if (DTMODE == DAMAGE_TRACKING_NONE || DTMODE == DAMAGE_TRACKING_MONITOR) {
pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y);
}
// TODO: this is getting called with extents being 0,0,0,0 should it be?
// potentially can save on resources.
g_pHyprOpenGL->begin(PMONITOR, &damage);
g_pHyprOpenGL->clear(CColor(11, 11, 11, 255));
g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
g_pHyprRenderer->renderAllClientsForMonitor(PMONITOR->ID, &now);
wlr_renderer_begin(g_pCompositor->m_sWLRRenderer, PMONITOR->vecSize.x, PMONITOR->vecSize.y);
wlr_output_render_software_cursors(PMONITOR->output, NULL);
wlr_renderer_end(g_pCompositor->m_sWLRRenderer);
g_pHyprOpenGL->end();
// calc frame damage
pixman_region32_t frameDamage;
pixman_region32_init(&frameDamage);
const auto TRANSFORM = wlr_output_transform_invert(PMONITOR->output->transform);
wlr_region_transform(&frameDamage, &PMONITOR->damage->current, TRANSFORM, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y);
wlr_output_set_damage(PMONITOR->output, &frameDamage);
pixman_region32_fini(&frameDamage);
pixman_region32_fini(&damage);
wlr_output_commit(PMONITOR->output);
wlr_output_schedule_frame(PMONITOR->output);
}
void Events::listener_monitorDestroy(void* owner, void* data) {
const auto OUTPUT = (wlr_output*)data;
SMonitor* pMonitor = nullptr;
for (auto& m : g_pCompositor->m_lMonitors) {
if (m.szName == OUTPUT->name) {
pMonitor = &m;
break;
}
}
if (!pMonitor)
return;
g_pCompositor->m_lMonitors.remove(*pMonitor);
// TODO: cleanup windows
}
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