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#include "LayerRuleEffectContainer.hpp"
using namespace Desktop;
using namespace Desktop::Rule;
//
SP<CLayerRuleEffectContainer> Rule::layerEffects() {
static SP<CLayerRuleEffectContainer> container = makeShared<CLayerRuleEffectContainer>();
return container;
}
static const std::vector<std::string> EFFECT_STRINGS = {
"__internal_none", //
"no_anim", //
"blur", //
"blur_popups", //
"ignore_alpha", //
"dim_around", //
"xray", //
"animation", //
"order", //
"above_lock", //
"no_screen_share", //
"__internal_last_static", //
};
// This is here so that if we change the rules, we get reminded to update
// the strings.
static_assert(LAYER_RULE_EFFECT_LAST_STATIC == 11);
CLayerRuleEffectContainer::CLayerRuleEffectContainer() : IEffectContainer<eLayerRuleEffect>(std::vector<std::string>{EFFECT_STRINGS}) {
;
}
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