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#pragma once
#include <shared_mutex>
namespace Debug {
struct RollingLogFollow {
std::unordered_map<int, std::string> socketToRollingLogFollowQueue;
std::shared_mutex m;
bool running = false;
static constexpr size_t ROLLING_LOG_FOLLOW_TOO_BIG = 8192;
// Returns true if the queue is empty for the given socket
bool isEmpty(int socket) {
std::shared_lock<std::shared_mutex> r(m);
return socketToRollingLogFollowQueue[socket].empty();
}
std::string DebugInfo() {
std::shared_lock<std::shared_mutex> r(m);
return std::format("RollingLogFollow, got {} connections", socketToRollingLogFollowQueue.size());
}
std::string GetLog(int socket) {
std::unique_lock<std::shared_mutex> w(m);
const std::string ret = socketToRollingLogFollowQueue[socket];
socketToRollingLogFollowQueue[socket] = "";
return ret;
};
void AddLog(std::string log) {
std::unique_lock<std::shared_mutex> w(m);
running = true;
std::vector<int> to_erase;
for (const auto& p : socketToRollingLogFollowQueue)
socketToRollingLogFollowQueue[p.first] += log + "\n";
}
bool IsRunning() {
std::shared_lock<std::shared_mutex> r(m);
return running;
}
void StopFor(int socket) {
std::unique_lock<std::shared_mutex> w(m);
socketToRollingLogFollowQueue.erase(socket);
if (socketToRollingLogFollowQueue.empty())
running = false;
}
void StartFor(int socket) {
std::unique_lock<std::shared_mutex> w(m);
socketToRollingLogFollowQueue[socket] = std::format("[LOG] Following log to socket: {} started\n", socket);
running = true;
}
static RollingLogFollow& Get() {
static RollingLogFollow instance;
static std::mutex gm;
std::lock_guard<std::mutex> lock(gm);
return instance;
};
};
}
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