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#pragma once
#include "LuaObjectHelpers.hpp"
#include "../../../managers/KeybindManager.hpp"
namespace Config::Lua::Objects {
class CLuaKeybind : public ILuaObjectWrapper {
public:
void setup(lua_State* L) override;
static void push(lua_State* L, const SP<SKeybind>& keybind);
};
}
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