summaryrefslogtreecommitdiff
path: root/hyprtester/plugin/src/main.cpp
blob: 3bb6e2b239233e5741ac9349fe0407f6522c1421 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
#include <unistd.h>
#include <src/includes.hpp>
#include <sstream>
#include <any>
#include <cmath>

#define private public
#include <src/managers/input/InputManager.hpp>
#include <src/managers/PointerManager.hpp>
#include <src/managers/input/trackpad/TrackpadGestures.hpp>
#include <src/helpers/Monitor.hpp>
#include <src/desktop/rule/windowRule/WindowRuleEffectContainer.hpp>
#include <src/desktop/rule/layerRule/LayerRuleEffectContainer.hpp>
#include <src/desktop/rule/windowRule/WindowRuleApplicator.hpp>
#include <src/desktop/view/LayerSurface.hpp>
#include <src/Compositor.hpp>
#include <src/desktop/state/FocusState.hpp>
#include <src/layout/LayoutManager.hpp>
#undef private

#include <hyprutils/utils/ScopeGuard.hpp>
#include <hyprutils/string/Numeric.hpp>
#include <hyprutils/string/VarList.hpp>
using namespace Hyprutils::Utils;
using namespace Hyprutils::String;

extern "C" {
#include <lua.h>
#include <lauxlib.h>
}

#include "globals.hpp"

// Do NOT change this function.
APICALL EXPORT std::string PLUGIN_API_VERSION() {
    return HYPRLAND_API_VERSION;
}

static SDispatchResult test(std::string in) {
    return {.success = true};
}

// Trigger a snap move event for the active window
static SDispatchResult snapMove(std::string in) {
    const auto PLASTWINDOW = Desktop::focusState()->window();
    if (!PLASTWINDOW->m_isFloating)
        return {.success = false, .error = "Window must be floating"};

    Vector2D pos  = PLASTWINDOW->m_realPosition->goal();
    Vector2D size = PLASTWINDOW->m_realSize->goal();

    g_layoutManager->performSnap(pos, size, PLASTWINDOW->layoutTarget(), MBIND_MOVE, -1, size);

    PLASTWINDOW->layoutTarget()->setPositionGlobal(CBox{pos, size});

    return {};
}

class CTestKeyboard : public IKeyboard {
  public:
    static SP<CTestKeyboard> create(bool isVirtual) {
        auto keeb           = SP<CTestKeyboard>(new CTestKeyboard());
        keeb->m_self        = keeb;
        keeb->m_isVirtual   = isVirtual;
        keeb->m_shareStates = !isVirtual;
        keeb->m_hlName      = "test-keyboard";
        keeb->m_deviceName  = "test-keyboard";
        return keeb;
    }

    virtual bool isVirtual() {
        return m_isVirtual;
    }

    virtual SP<Aquamarine::IKeyboard> aq() {
        return nullptr;
    }

    void sendKey(uint32_t key, bool pressed) {
        auto event = IKeyboard::SKeyEvent{
            .timeMs  = sc<uint32_t>(Time::millis(Time::steadyNow())),
            .keycode = key,
            .state   = pressed ? WL_KEYBOARD_KEY_STATE_PRESSED : WL_KEYBOARD_KEY_STATE_RELEASED,
        };
        updatePressed(event.keycode, pressed);
        m_keyboardEvents.key.emit(event);
    }

    void destroy() {
        m_events.destroy.emit();
    }

  private:
    bool m_isVirtual = false;
};

class CTestMouse : public IPointer {
  public:
    static SP<CTestMouse> create(bool isVirtual) {
        auto maus          = SP<CTestMouse>(new CTestMouse());
        maus->m_self       = maus;
        maus->m_isVirtual  = isVirtual;
        maus->m_deviceName = "test-mouse";
        maus->m_hlName     = "test-mouse";
        return maus;
    }

    virtual bool isVirtual() {
        return m_isVirtual;
    }

    virtual SP<Aquamarine::IPointer> aq() {
        return nullptr;
    }

    void destroy() {
        m_events.destroy.emit();
    }

  private:
    bool m_isVirtual = false;
};

SP<CTestMouse>         g_mouse;
SP<CTestKeyboard>      g_keyboard;

static SDispatchResult pressAlt(std::string in) {
    g_pInputManager->m_lastMods = in == "1" ? HL_MODIFIER_ALT : 0;

    return {.success = true};
}

static SDispatchResult simulateGesture(std::string in) {
    CVarList data(in);

    uint32_t fingers = 3;
    try {
        fingers = std::stoul(data[1]);
    } catch (...) { return {.success = false}; }

    if (data[0] == "down") {
        g_pTrackpadGestures->gestureBegin(IPointer::SSwipeBeginEvent{});
        g_pTrackpadGestures->gestureUpdate(IPointer::SSwipeUpdateEvent{.fingers = fingers, .delta = {0, 300}});
        g_pTrackpadGestures->gestureEnd(IPointer::SSwipeEndEvent{});
    } else if (data[0] == "up") {
        g_pTrackpadGestures->gestureBegin(IPointer::SSwipeBeginEvent{});
        g_pTrackpadGestures->gestureUpdate(IPointer::SSwipeUpdateEvent{.fingers = fingers, .delta = {0, -300}});
        g_pTrackpadGestures->gestureEnd(IPointer::SSwipeEndEvent{});
    } else if (data[0] == "left") {
        g_pTrackpadGestures->gestureBegin(IPointer::SSwipeBeginEvent{});
        g_pTrackpadGestures->gestureUpdate(IPointer::SSwipeUpdateEvent{.fingers = fingers, .delta = {-300, 0}});
        g_pTrackpadGestures->gestureEnd(IPointer::SSwipeEndEvent{});
    } else {
        g_pTrackpadGestures->gestureBegin(IPointer::SSwipeBeginEvent{});
        g_pTrackpadGestures->gestureUpdate(IPointer::SSwipeUpdateEvent{.fingers = fingers, .delta = {300, 0}});
        g_pTrackpadGestures->gestureEnd(IPointer::SSwipeEndEvent{});
    }

    return {.success = true};
}

static SDispatchResult pinchUpdate(std::string in) {
    CVarList data(in);
    uint32_t fingers = 2;
    double   scale   = 1.0;
    Vector2D delta   = {};
    double   rotation{};

    if (data.size() < 2)
        return {.success = false, .error = "invalid input"};

    if (const auto n = strToNumber<uint32_t>(data[0]); n)
        fingers = n.value();
    else
        return {.success = false, .error = "invalid input"};

    if (const auto n = strToNumber<double>(data[1]); n)
        scale = n.value();
    else
        return {.success = false, .error = "invalid input"};

    if (data.size() > 2) {
        if (const auto n = strToNumber<double>(data[2]); n)
            delta.x = n.value();
        else
            return {.success = false, .error = "invalid input"};
    }

    if (data.size() > 3) {
        if (const auto n = strToNumber<double>(data[3]); n)
            delta.y = n.value();
        else
            return {.success = false, .error = "invalid input"};
    }

    if (data.size() > 4) {
        if (const auto n = strToNumber<double>(data[4]); n)
            rotation = n.value();
        else
            return {.success = false, .error = "invalid input"};
    }

    g_pTrackpadGestures->gestureUpdate(IPointer::SPinchUpdateEvent{
        .fingers  = fingers,
        .delta    = delta,
        .scale    = scale,
        .rotation = rotation,
    });

    return {};
}

static SDispatchResult pinchEnd(std::string in) {
    g_pTrackpadGestures->gestureEnd(IPointer::SPinchEndEvent{});

    return {};
}

static SDispatchResult expectCursorZoom(std::string in) {
    CVarList data(in);
    float    expected = 1.F;
    float    delta    = 0.01F;

    if (data.size() < 1)
        return {.success = false, .error = "invalid input"};

    if (const auto n = strToNumber<float>(data[0]); n)
        expected = n.value();
    else
        return {.success = false, .error = "invalid input"};

    if (data.size() > 1) {
        if (const auto n = strToNumber<float>(data[1]); n)
            delta = n.value();
        else
            return {.success = false, .error = "invalid input"};
    }

    const auto PMONITOR = g_pCompositor->getMonitorFromVector(g_pInputManager->getMouseCoordsInternal());

    if (!PMONITOR)
        return {.success = false, .error = "No monitor under cursor"};

    const auto actual = PMONITOR->m_cursorZoom->value();

    if (std::abs(actual - expected) > delta)
        return {.success = false, .error = std::format("Expected cursor zoom {} ± {}, got {}", expected, delta, actual)};

    return {};
}

static SDispatchResult vkb(std::string in) {
    auto tkb0 = CTestKeyboard::create(false);
    auto tkb1 = CTestKeyboard::create(false);
    auto vkb0 = CTestKeyboard::create(true);

    g_pInputManager->newKeyboard(tkb0);
    g_pInputManager->newKeyboard(tkb1);
    g_pInputManager->newKeyboard(vkb0);

    CScopeGuard    x([&] {
        tkb0->destroy();
        tkb1->destroy();
        vkb0->destroy();
    });

    const auto&    PRESSED = g_pInputManager->getKeysFromAllKBs();
    const uint32_t TESTKEY = 1;

    tkb0->sendKey(TESTKEY, true);
    if (!std::ranges::contains(PRESSED, TESTKEY)) {
        return {
            .success = false,
            .error   = "Expected pressed key not found",
        };
    }

    tkb1->sendKey(TESTKEY, true);
    tkb0->sendKey(TESTKEY, false);
    if (!std::ranges::contains(PRESSED, TESTKEY)) {
        return {
            .success = false,
            .error   = "Expected pressed key not found (kb share state)",
        };
    }

    vkb0->sendKey(TESTKEY, true);
    tkb1->sendKey(TESTKEY, false);
    if (std::ranges::contains(PRESSED, TESTKEY)) {
        return {
            .success = false,
            .error   = "Expected released key found in pressed (vkb no share state)",
        };
    }

    return {};
}

static SDispatchResult scroll(std::string in) {
    double by;
    try {
        by = std::stod(in);
    } catch (...) { return SDispatchResult{.success = false, .error = "invalid input"}; }

    Log::logger->log(Log::DEBUG, "tester: scrolling by {}", by);

    g_mouse->m_pointerEvents.axis.emit(IPointer::SAxisEvent{
        .delta         = by,
        .deltaDiscrete = 120,
        .mouse         = true,
    });

    return {};
}

static SDispatchResult click(std::string in) {
    CVarList2 data(std::move(in));

    uint32_t  button;
    bool      pressed;
    try {
        button  = std::stoul(std::string{data[0]});
        pressed = std::stoul(std::string{data[1]}) == 1;
    } catch (...) { return {.success = false, .error = "invalid input"}; }

    Log::logger->log(Log::DEBUG, "tester: mouse button {} state {}", button, pressed);

    g_mouse->m_pointerEvents.button.emit(IPointer::SButtonEvent{
        .timeMs = sc<uint32_t>(Time::millis(Time::steadyNow())),
        .button = button,
        .state  = pressed ? WL_POINTER_BUTTON_STATE_PRESSED : WL_POINTER_BUTTON_STATE_RELEASED,
        .mouse  = true,
    });

    return {};
}

static SDispatchResult keybind(std::string in) {
    CVarList2 data(std::move(in));
    // 0 = release, 1 = press
    bool press;
    // See src/devices/IKeyboard.hpp : eKeyboardModifiers for modifier bitmasks
    // 0 = none, eKeyboardModifiers is shifted to start at 1
    uint32_t modifier;
    // keycode
    uint32_t key;
    try {
        press    = std::stoul(std::string{data[0]}) == 1;
        modifier = std::stoul(std::string{data[1]});
        key      = std::stoul(std::string{data[2]}) - 8; // xkb offset
    } catch (...) { return {.success = false, .error = "invalid input"}; }

    uint32_t modifierMask = 0;
    if (modifier > 0)
        modifierMask = 1 << (modifier - 1);
    g_pInputManager->m_lastMods = modifierMask;
    g_keyboard->sendKey(key, press);

    return {};
}

static Desktop::Rule::CWindowRuleEffectContainer::storageType windowRuleIDX = 0;

//
static SDispatchResult addWindowRule(std::string in) {
    windowRuleIDX = Desktop::Rule::windowEffects()->registerEffect("plugin_rule");

    if (Desktop::Rule::windowEffects()->registerEffect("plugin_rule") != windowRuleIDX)
        return {.success = false, .error = "re-registering returned a different id?"};
    return {};
}

static SDispatchResult checkWindowRule(std::string in) {
    const auto PLASTWINDOW = Desktop::focusState()->window();

    if (!PLASTWINDOW)
        return {.success = false, .error = "No window"};

    if (!PLASTWINDOW->m_ruleApplicator->m_otherProps.props.contains(windowRuleIDX))
        return {.success = false, .error = "No rule"};

    if (PLASTWINDOW->m_ruleApplicator->m_otherProps.props[windowRuleIDX]->effect != "effect")
        return {.success = false, .error = "Effect isn't \"effect\""};

    return {};
}

static Desktop::Rule::CLayerRuleEffectContainer::storageType layerRuleIDX = 0;

static SDispatchResult                                       addLayerRule(std::string in) {
    layerRuleIDX = Desktop::Rule::layerEffects()->registerEffect("plugin_rule");

    if (Desktop::Rule::layerEffects()->registerEffect("plugin_rule") != layerRuleIDX)
        return {.success = false, .error = "re-registering returned a different id?"};
    return {};
}

static SDispatchResult checkLayerRule(std::string in) {
    if (g_pCompositor->m_layers.size() != 3)
        return {.success = false, .error = "Layers under test not here"};

    for (const auto& layer : g_pCompositor->m_layers) {
        if (layer->m_namespace == "rule-layer") {

            if (!layer->m_ruleApplicator->m_otherProps.props.contains(layerRuleIDX))
                return {.success = false, .error = "No rule"};

            if (layer->m_ruleApplicator->m_otherProps.props[layerRuleIDX]->effect != "effect")
                return {.success = false, .error = "Effect isn't \"effect\""};

        } else if (layer->m_namespace == "norule-layer") {

            if (layer->m_ruleApplicator->m_otherProps.props.contains(layerRuleIDX))
                return {.success = false, .error = "Rule even though it shouldn't"};

        } else
            return {.success = false, .error = "Unrecognized layer"};
    }

    return {};
}

static SDispatchResult floatingFocusOnFullscreen(std::string in) {
    const auto PLASTWINDOW = Desktop::focusState()->window();

    if (!PLASTWINDOW)
        return {.success = false, .error = "No window"};

    if (!PLASTWINDOW->m_isFloating)
        return {.success = false, .error = "Window must be floating"};

    if (PLASTWINDOW->alphaTotal() != 1.F)
        return {.success = false, .error = "floating window doesnt restore it opacity when focused on fullscreen workspace"};

    if (!PLASTWINDOW->m_createdOverFullscreen)
        return {.success = false, .error = "floating window doesnt get flagged as createdOverFullscreen"};

    return {};
}

static int luaResult(lua_State* L, const SDispatchResult& result) {
    if (result.success)
        return 0;

    lua_pushstring(L, result.error.empty() ? "plugin function failed" : result.error.c_str());
    return lua_error(L);
}

static int luaTest(lua_State* L) {
    return luaResult(L, ::test(""));
}

static int luaSnapMove(lua_State* L) {
    return luaResult(L, ::snapMove(""));
}

static int luaVkb(lua_State* L) {
    return luaResult(L, ::vkb(""));
}

static int luaAlt(lua_State* L) {
    return luaResult(L, ::pressAlt(std::to_string((int)luaL_checkinteger(L, 1))));
}

static int luaGesture(lua_State* L) {
    const auto direction = std::string{luaL_checkstring(L, 1)};
    const auto fingers   = (int)luaL_optinteger(L, 2, 3);
    return luaResult(L, ::simulateGesture(std::format("{},{}", direction, fingers)));
}

static int luaPinchUpdate(lua_State* L) {
    std::string in = std::format("{},{}", (int)luaL_checkinteger(L, 1), (double)luaL_checknumber(L, 2));

    if (lua_gettop(L) > 2)
        in += std::format(",{}", (double)luaL_checknumber(L, 3));
    if (lua_gettop(L) > 3)
        in += std::format(",{}", (double)luaL_checknumber(L, 4));
    if (lua_gettop(L) > 4)
        in += std::format(",{}", (double)luaL_checknumber(L, 5));

    return luaResult(L, ::pinchUpdate(in));
}

static int luaPinchEnd(lua_State* L) {
    return luaResult(L, ::pinchEnd(""));
}

static int luaExpectCursorZoom(lua_State* L) {
    const auto expected = (double)luaL_checknumber(L, 1);

    if (lua_gettop(L) > 1)
        return luaResult(L, ::expectCursorZoom(std::format("{},{}", expected, (double)luaL_checknumber(L, 2))));

    return luaResult(L, ::expectCursorZoom(std::format("{}", expected)));
}

static int luaScroll(lua_State* L) {
    return luaResult(L, ::scroll(std::to_string((double)luaL_checknumber(L, 1))));
}

static int luaClick(lua_State* L) {
    const auto button  = (int)luaL_checkinteger(L, 1);
    const auto pressed = (int)luaL_checkinteger(L, 2);
    return luaResult(L, ::click(std::format("{},{}", button, pressed)));
}

static int luaKeybind(lua_State* L) {
    const auto press    = (int)luaL_checkinteger(L, 1);
    const auto modifier = (int)luaL_checkinteger(L, 2);
    const auto key      = (int)luaL_checkinteger(L, 3);
    return luaResult(L, ::keybind(std::format("{},{},{}", press, modifier, key)));
}

static int luaAddWindowRule(lua_State* L) {
    return luaResult(L, ::addWindowRule(""));
}

static int luaCheckWindowRule(lua_State* L) {
    return luaResult(L, ::checkWindowRule(""));
}

static int luaAddLayerRule(lua_State* L) {
    return luaResult(L, ::addLayerRule(""));
}

static int luaCheckLayerRule(lua_State* L) {
    return luaResult(L, ::checkLayerRule(""));
}

static int luaFloatingFocusOnFullscreen(lua_State* L) {
    return luaResult(L, ::floatingFocusOnFullscreen(""));
}

APICALL EXPORT PLUGIN_DESCRIPTION_INFO PLUGIN_INIT(HANDLE handle) {
    PHANDLE = handle;

    auto addLuaFn = [](const std::string& name, PLUGIN_LUA_FN fn) {
        if (!HyprlandAPI::addLuaFunction(PHANDLE, "test", name, fn))
            Log::logger->log(Log::ERR, "hyprtester plugin: failed to register hl.plugin.test.{}", name);
    };

    addLuaFn("test", ::luaTest);
    addLuaFn("snapmove", ::luaSnapMove);
    addLuaFn("vkb", ::luaVkb);
    addLuaFn("alt", ::luaAlt);
    addLuaFn("gesture", ::luaGesture);
    addLuaFn("pinch_update", ::luaPinchUpdate);
    addLuaFn("pinch_end", ::luaPinchEnd);
    addLuaFn("expect_cursor_zoom", ::luaExpectCursorZoom);
    addLuaFn("scroll", ::luaScroll);
    addLuaFn("click", ::luaClick);
    addLuaFn("keybind", ::luaKeybind);
    addLuaFn("add_window_rule", ::luaAddWindowRule);
    addLuaFn("check_window_rule", ::luaCheckWindowRule);
    addLuaFn("add_layer_rule", ::luaAddLayerRule);
    addLuaFn("check_layer_rule", ::luaCheckLayerRule);
    addLuaFn("floating_focus_on_fullscreen", ::luaFloatingFocusOnFullscreen);

    // init mouse
    g_mouse = CTestMouse::create(false);
    g_pInputManager->newMouse(g_mouse);

    // init keyboard
    g_keyboard = CTestKeyboard::create(false);
    g_pInputManager->newKeyboard(g_keyboard);

    return {"hyprtestplugin", "hyprtestplugin", "Vaxry", "1.0"};
}

APICALL EXPORT void PLUGIN_EXIT() {
    g_mouse->destroy();
    g_mouse.reset();
    g_keyboard->destroy();
    g_keyboard.reset();
}