#include "SyncFDManager.hpp" #include using namespace Render; Hyprutils::OS::CFileDescriptor& ISyncFDManager::fd() { return m_fd; } Hyprutils::OS::CFileDescriptor&& ISyncFDManager::takeFd() { return std::move(m_fd); } bool ISyncFDManager::isValid() { return m_valid && m_fd.isValid(); }