#include "DataDevice.hpp" bool IDataSource::hasDnd() { return false; } bool IDataSource::dndDone() { return false; } bool IDataSource::used() { return m_wasUsed; } void IDataSource::markUsed() { m_wasUsed = true; } eDataSourceType IDataSource::type() { return DATA_SOURCE_TYPE_WAYLAND; } void IDataSource::sendDndFinished() { ; } uint32_t IDataSource::actions() { return 7; // all } void IDataSource::sendDndDropPerformed() { ; } void IDataSource::sendDndAction(wl_data_device_manager_dnd_action a) { ; } void IDataOffer::markDead() { ; }