#pragma once #include "../../../helpers/math/Math.hpp" #include "../../../helpers/memory/Memory.hpp" #include extern "C" { #include } namespace Layout { class ITarget; } namespace Config::Lua::Layouts { void pushBox(lua_State* L, const CBox& box); bool boxFromTable(lua_State* L, int idx, CBox& box); void pushLayoutContext(lua_State* L, const std::vector>& targets, const CBox& area); }