#include "LuaBindingsInternal.hpp" #include "../objects/LuaEventSubscription.hpp" #include "../objects/LuaKeybind.hpp" #include "../objects/LuaLayerRule.hpp" #include "../objects/LuaNotification.hpp" #include "../objects/LuaTimer.hpp" #include "../objects/LuaWindowRule.hpp" using namespace Config; using namespace Config::Lua; using namespace Config::Lua::Bindings; static int hlPrint(lua_State* L) { const int n = lua_gettop(L); std::string out; for (int i = 1; i <= n; i++) { size_t len = 0; const char* s = luaL_tolstring(L, i, &len); if (i > 1) out += '\t'; out.append(s, len); lua_pop(L, 1); } Log::logger->log(Log::INFO, "[Lua] {}", out); return 0; } void Internal::registerBindingsImpl(lua_State* L, CConfigManager* mgr) { Objects::CLuaTimer{}.setup(L); Objects::CLuaEventSubscription{}.setup(L); Objects::CLuaWindowRule{}.setup(L); Objects::CLuaLayerRule{}.setup(L); Objects::CLuaKeybind{}.setup(L); Objects::CLuaNotification{}.setup(L); g_pKeybindManager->m_dispatchers["__lua"] = [L](std::string arg) -> SDispatchResult { int ref = std::stoi(arg); lua_rawgeti(L, LUA_REGISTRYINDEX, ref); int status = LUA_OK; if (auto* mgr = CConfigManager::fromLuaState(L); mgr) status = mgr->guardedPCall(0, 0, 0, CConfigManager::LUA_TIMEOUT_KEYBIND_CALLBACK_MS, "keybind callback"); else status = lua_pcall(L, 0, 0, 0); if (status != LUA_OK) { Config::Lua::mgr()->addError(std::format("error in keybind lambda: {}", lua_tostring(L, -1))); lua_pop(L, 1); } return {}; }; lua_newtable(L); Internal::registerConfigRuleBindings(L, mgr); Internal::registerToplevelBindings(L, mgr); Internal::registerQueryBindings(L); Internal::registerDispatcherBindings(L); Internal::registerNotificationBindings(L); lua_setglobal(L, "hl"); lua_pushcfunction(L, hlPrint); lua_setglobal(L, "print"); }