From 4fd90144d13a6a8d34ac77f9340ce7fd397c3464 Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Tue, 20 Dec 2022 02:18:47 +0000 Subject: touch up the clang format and format all files --- src/render/shaders/Textures.hpp | 17 +++++++++++------ 1 file changed, 11 insertions(+), 6 deletions(-) (limited to 'src/render/shaders') diff --git a/src/render/shaders/Textures.hpp b/src/render/shaders/Textures.hpp index 053635b2..42ff8063 100644 --- a/src/render/shaders/Textures.hpp +++ b/src/render/shaders/Textures.hpp @@ -3,7 +3,7 @@ #include inline static constexpr auto ROUNDED_SHADER_FUNC = [](const std::string colorVarName) -> std::string { - return R"#( + return R"#( // branchless baby! highp vec2 pixCoord = vec2(gl_FragCoord); @@ -30,7 +30,8 @@ inline static constexpr auto ROUNDED_SHADER_FUNC = [](const std::string colorVar distances /= 4.0; - )#" + colorVarName + R"#( = )#" + colorVarName + R"#( * distances; + )#" + + colorVarName + R"#( = )#" + colorVarName + R"#( * distances; } } @@ -66,7 +67,8 @@ void main() { vec4 pixColor = v_color; if (radius > 0.0) { - )#" + ROUNDED_SHADER_FUNC("pixColor") + R"#( + )#" + + ROUNDED_SHADER_FUNC("pixColor") + R"#( } gl_FragColor = pixColor; @@ -114,7 +116,8 @@ void main() { pixColor[2] = pixColor[2] * tint[2]; } - )#" + ROUNDED_SHADER_FUNC("pixColor") + R"#( + )#" + + ROUNDED_SHADER_FUNC("pixColor") + R"#( gl_FragColor = pixColor * alpha; })#"; @@ -149,7 +152,8 @@ void main() { pixColor[2] = pixColor[2] * tint[2]; } - )#" + ROUNDED_SHADER_FUNC("pixColor") + R"#( + )#" + + ROUNDED_SHADER_FUNC("pixColor") + R"#( gl_FragColor = pixColor * alpha; })#"; @@ -234,7 +238,8 @@ void main() { pixColor[2] = pixColor[2] * tint[2]; } - )#" + ROUNDED_SHADER_FUNC("pixColor") + R"#( + )#" + + ROUNDED_SHADER_FUNC("pixColor") + R"#( gl_FragColor = pixColor * alpha; } -- cgit v1.2.3