From fbf5ba87ce57752653f3bebf6e2be090c702836e Mon Sep 17 00:00:00 2001 From: Vaxry Date: Thu, 15 Feb 2024 17:32:27 +0000 Subject: shaders: use highp for fragments --- src/render/shaders/Border.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/render/shaders/Border.hpp') diff --git a/src/render/shaders/Border.hpp b/src/render/shaders/Border.hpp index 79493da9..a33694a7 100644 --- a/src/render/shaders/Border.hpp +++ b/src/render/shaders/Border.hpp @@ -4,7 +4,7 @@ // makes a stencil without corners inline const std::string FRAGBORDER1 = R"#( -precision mediump float; +precision highp float; varying vec4 v_color; varying vec2 v_texcoord; -- cgit v1.2.3