From 830350a1f7a5ad653f33f2c62dd1694249a2f1e2 Mon Sep 17 00:00:00 2001 From: UjinT34 <41110182+UjinT34@users.noreply.github.com> Date: Tue, 7 Jan 2025 21:32:50 +0300 Subject: core: Add support for HDR and color management protocols (#8715) --- src/render/pass/SurfacePassElement.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/render/pass/SurfacePassElement.cpp') diff --git a/src/render/pass/SurfacePassElement.cpp b/src/render/pass/SurfacePassElement.cpp index f2f2627a..71aa26be 100644 --- a/src/render/pass/SurfacePassElement.cpp +++ b/src/render/pass/SurfacePassElement.cpp @@ -79,6 +79,8 @@ void CSurfacePassElement::draw(const CRegion& damage) { DELTALESSTHAN(windowBox.height, data.surface->current.bufferSize.y, 3) /* off by one-or-two */ && (!data.pWindow || (!data.pWindow->m_vRealSize->isBeingAnimated() && !INTERACTIVERESIZEINPROGRESS)) /* not window or not animated/resizing */; + if (data.surface->colorManagement.valid()) + Debug::log(TRACE, "FIXME: rendering surface with color management enabled, should apply necessary transformations"); g_pHyprRenderer->calculateUVForSurface(data.pWindow, data.surface, data.pMonitor->self.lock(), data.mainSurface, windowBox.size(), PROJSIZEUNSCALED, MISALIGNEDFSV1); // check for fractional scale surfaces misaligning the buffer size -- cgit v1.2.3