From e536b02248f370971716b744968776f6880528be Mon Sep 17 00:00:00 2001 From: Vaxry <43317083+vaxerski@users.noreply.github.com> Date: Sun, 22 Dec 2024 17:12:09 +0100 Subject: Renderer: rewrite render scheduling (#8683) This rewrites renderer scheduling. Occlusion is now unified in a new Pass type. --- src/render/pass/PreBlurElement.cpp | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 src/render/pass/PreBlurElement.cpp (limited to 'src/render/pass/PreBlurElement.cpp') diff --git a/src/render/pass/PreBlurElement.cpp b/src/render/pass/PreBlurElement.cpp new file mode 100644 index 00000000..9fa3471d --- /dev/null +++ b/src/render/pass/PreBlurElement.cpp @@ -0,0 +1,20 @@ +#include "PreBlurElement.hpp" +#include "../OpenGL.hpp" + +CPreBlurElement::CPreBlurElement() = default; + +void CPreBlurElement::draw(const CRegion& damage) { + g_pHyprOpenGL->preBlurForCurrentMonitor(); +} + +bool CPreBlurElement::needsLiveBlur() { + return false; +} + +bool CPreBlurElement::needsPrecomputeBlur() { + return false; +} + +bool CPreBlurElement::disableSimplification() { + return true; +} -- cgit v1.2.3