From 4152ac76d0813d9d0f67d2f04653a13fa6e17433 Mon Sep 17 00:00:00 2001 From: UjinT34 <41110182+UjinT34@users.noreply.github.com> Date: Sat, 7 Mar 2026 00:44:10 +0300 Subject: renderer: refactor Texture, Framebuffer and Renderbuffer (#13437) Part 1 of the renderer refactors --- src/render/pass/Pass.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/render/pass/Pass.cpp') diff --git a/src/render/pass/Pass.cpp b/src/render/pass/Pass.cpp index 3c82c84c..a4436516 100644 --- a/src/render/pass/Pass.cpp +++ b/src/render/pass/Pass.cpp @@ -216,7 +216,7 @@ void CRenderPass::renderDebugData() { std::unordered_map offsets; // render focus stuff - auto renderHLSurface = [&offsets](SP texture, SP surface, const CHyprColor& color) { + auto renderHLSurface = [&offsets](SP texture, SP surface, const CHyprColor& color) { if (!surface || !texture) return; -- cgit v1.2.3