From 3db3baa19e55a039c1a64a29c8e9aaadea4e5f01 Mon Sep 17 00:00:00 2001 From: Vaxry Date: Sun, 15 Jun 2025 12:11:28 +0200 Subject: opengl: use a stack for storing monitor transform enabled fixes #10487 --- src/render/decorations/CHyprDropShadowDecoration.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/render/decorations/CHyprDropShadowDecoration.cpp') diff --git a/src/render/decorations/CHyprDropShadowDecoration.cpp b/src/render/decorations/CHyprDropShadowDecoration.cpp index 7721f84b..ee52b4f4 100644 --- a/src/render/decorations/CHyprDropShadowDecoration.cpp +++ b/src/render/decorations/CHyprDropShadowDecoration.cpp @@ -206,11 +206,11 @@ void CHyprDropShadowDecoration::render(PHLMONITOR pMonitor, float const& a) { CBox monbox = {0, 0, pMonitor->m_transformedSize.x, pMonitor->m_transformedSize.y}; - g_pHyprOpenGL->setMonitorTransformEnabled(true); + g_pHyprOpenGL->pushMonitorTransformEnabled(true); g_pHyprOpenGL->setRenderModifEnabled(false); g_pHyprOpenGL->renderTextureMatte(alphaSwapFB.getTexture(), monbox, alphaFB); g_pHyprOpenGL->setRenderModifEnabled(true); - g_pHyprOpenGL->setMonitorTransformEnabled(false); + g_pHyprOpenGL->popMonitorTransformEnabled(); g_pHyprOpenGL->m_renderData.damage = saveDamage; } else -- cgit v1.2.3