From 3d83a0bc5f537b8909da1df1f0ec67809067959b Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Sun, 29 Jan 2023 13:58:47 +0000 Subject: enable UV calcs for all surfaces --- src/render/Renderer.hpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/render/Renderer.hpp') diff --git a/src/render/Renderer.hpp b/src/render/Renderer.hpp index 2f34ef5d..c1cef365 100644 --- a/src/render/Renderer.hpp +++ b/src/render/Renderer.hpp @@ -10,14 +10,16 @@ struct SMonitorRule; // TODO: add fuller damage tracking for updating only parts of a window -enum DAMAGETRACKINGMODES { +enum DAMAGETRACKINGMODES +{ DAMAGE_TRACKING_INVALID = -1, DAMAGE_TRACKING_NONE = 0, DAMAGE_TRACKING_MONITOR, DAMAGE_TRACKING_FULL }; -enum eRenderPassMode { +enum eRenderPassMode +{ RENDER_PASS_ALL = 0, RENDER_PASS_MAIN, RENDER_PASS_POPUP @@ -43,7 +45,7 @@ class CHyprRenderer { bool shouldRenderWindow(CWindow*); void ensureCursorRenderingMode(); bool shouldRenderCursor(); - void calculateUVForWindowSurface(CWindow*, wlr_surface*, bool main = false); + void calculateUVForSurface(CWindow*, wlr_surface*, bool main = false); bool m_bWindowRequestedCursorHide = false; bool m_bBlockSurfaceFeedback = false; -- cgit v1.2.3