From f8e0b0b448b8b68f65ee1c3eebdd4eb3e3382138 Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Tue, 5 Apr 2022 19:28:10 +0200 Subject: fadein and prep for fadeout --- src/render/Renderer.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src/render/Renderer.cpp') diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 20354331..d34d6897 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -31,7 +31,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) { float matrix[9]; wlr_matrix_project_box(matrix, &windowBox, TRANSFORM, 0, RDATA->output->transform_matrix); - g_pHyprOpenGL->renderTexture(TEXTURE, matrix, 255.f, RDATA->dontRound ? 0 : g_pConfigManager->getInt("decoration:rounding")); // TODO: fadeinout + g_pHyprOpenGL->renderTexture(TEXTURE, matrix, RDATA->fadeAlpha, RDATA->dontRound ? 0 : g_pConfigManager->getInt("decoration:rounding")); // TODO: fadeinout wlr_surface_send_frame_done(surface, RDATA->when); @@ -88,12 +88,13 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec* renderdata.w = pWindow->m_vRealSize.x; renderdata.h = pWindow->m_vRealSize.y; renderdata.dontRound = false; + renderdata.fadeAlpha = pWindow->m_fAlpha; wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata); // border if (decorate && !pWindow->m_bX11DoesntWantBorders) - drawBorderForWindow(pWindow, pMonitor); + drawBorderForWindow(pWindow, pMonitor, pWindow->m_fAlpha); if (pWindow->m_bIsX11) { if (pWindow->m_uSurface.xwayland->surface) { @@ -394,13 +395,14 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) { Debug::log(LOG, "Monitor %s layers arranged: reserved: %f %f %f %f", PMONITOR->szName.c_str(), PMONITOR->vecReservedTopLeft.x, PMONITOR->vecReservedTopLeft.y, PMONITOR->vecReservedBottomRight.x, PMONITOR->vecReservedBottomRight.y); } -void CHyprRenderer::drawBorderForWindow(CWindow* pWindow, SMonitor* pMonitor) { +void CHyprRenderer::drawBorderForWindow(CWindow* pWindow, SMonitor* pMonitor, float alpha) { const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size"); if (BORDERSIZE < 1) return; - const auto BORDERCOL = pWindow->m_cRealBorderColor; + auto BORDERCOL = pWindow->m_cRealBorderColor; + BORDERCOL.a *= (alpha / 255.f); Vector2D correctPos = pWindow->m_vRealPosition - pMonitor->vecPosition; Vector2D correctSize = pWindow->m_vRealSize; -- cgit v1.2.3