From e68c07d8096ee5f83e29508c8762279ab80a924b Mon Sep 17 00:00:00 2001 From: Vaxry Date: Sun, 17 Mar 2024 01:05:26 +0000 Subject: renderer: don't render window on other mons during anim in fixes #5139 --- src/render/Renderer.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/render/Renderer.cpp') diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 58f4b31a..112be432 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -524,6 +524,10 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec* g_pHyprOpenGL->m_RenderData.clipBox = rg.getExtents(); } + // if window is tiled and it's flying in, don't render on other mons (for slide) + if (!ignorePosition && !pWindow->m_bIsFloating && pWindow->m_vRealPosition.isBeingAnimated() && pWindow->m_bAnimatingIn && pWindow->m_iMonitorID != pMonitor->ID) + return; + // render window decorations first, if not fullscreen full if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_MAIN) { -- cgit v1.2.3