From 36a8b2226f42c28092cb8f2d65c0a5ff0da4414f Mon Sep 17 00:00:00 2001 From: Tom Englund Date: Wed, 30 Jul 2025 11:54:09 +0200 Subject: renderer: use CRegion foreach over getRects (#10980) instead of allocating and returning a vector, use forEach to directly call a function on the rects. --- src/render/Renderer.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/render/Renderer.cpp') diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 43168837..16a6b478 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -1966,9 +1966,7 @@ void CHyprRenderer::damageBox(const int& x, const int& y, const int& w, const in } void CHyprRenderer::damageRegion(const CRegion& rg) { - for (auto const& RECT : rg.getRects()) { - damageBox(RECT.x1, RECT.y1, RECT.x2 - RECT.x1, RECT.y2 - RECT.y1); - } + rg.forEachRect([this](const auto& RECT) { damageBox(RECT.x1, RECT.y1, RECT.x2 - RECT.x1, RECT.y2 - RECT.y1); }); } void CHyprRenderer::damageMirrorsWith(PHLMONITOR pMonitor, const CRegion& pRegion) { -- cgit v1.2.3