From 2702814a3f054b3ab58c73389635e183cbc0c5a6 Mon Sep 17 00:00:00 2001 From: vaxerski Date: Wed, 27 Dec 2023 19:16:57 +0100 Subject: opengl: add toggleable nvidia_anti_flicker ref #4252 --- src/render/Renderer.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/render/Renderer.cpp') diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index abd42e46..60aa4e12 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -2419,7 +2419,8 @@ bool CHyprRenderer::beginRender(CMonitor* pMonitor, CRegion& damage, eRenderMode } void CHyprRenderer::endRender() { - const auto PMONITOR = g_pHyprOpenGL->m_RenderData.pMonitor; + const auto PMONITOR = g_pHyprOpenGL->m_RenderData.pMonitor; + static auto* const PNVIDIAANTIFLICKER = &g_pConfigManager->getConfigValuePtr("opengl:nvidia_anti_flicker")->intValue; if (m_eRenderMode != RENDER_MODE_TO_BUFFER_READ_ONLY) g_pHyprOpenGL->end(); @@ -2432,7 +2433,7 @@ void CHyprRenderer::endRender() { if (m_eRenderMode == RENDER_MODE_FULL_FAKE) return; - if (isNvidia()) + if (isNvidia() && *PNVIDIAANTIFLICKER) glFinish(); else glFlush(); -- cgit v1.2.3