From ff86f723b227b3f526904d422964322b3cbb4d7a Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Fri, 6 May 2022 16:06:21 +0200 Subject: Fix blur leaving strokes on full damage tracking --- src/render/OpenGL.hpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/render/OpenGL.hpp') diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp index 984180fb..c19ba395 100644 --- a/src/render/OpenGL.hpp +++ b/src/render/OpenGL.hpp @@ -75,6 +75,8 @@ public: GLint m_iCurrentOutputFb = 0; GLint m_iWLROutputFb = 0; + pixman_region32_t m_rOriginalDamageRegion; // used for storing the pre-expanded region + std::unordered_map m_mWindowFramebuffers; std::unordered_map m_mMonitorRenderResources; std::unordered_map m_mMonitorBGTextures; -- cgit v1.2.3