From d7e9eb65e233f216688377df43359a822a5d098f Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Fri, 21 Jul 2023 17:11:50 +0200 Subject: renderer: use primitive rendering for copying buffers --- src/render/OpenGL.hpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/render/OpenGL.hpp') diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp index c2d3a708..9080c90b 100644 --- a/src/render/OpenGL.hpp +++ b/src/render/OpenGL.hpp @@ -179,6 +179,7 @@ class CHyprOpenGLImpl { void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, CRegion* damage, int round = 0, bool discardOpaque = false, bool noAA = false, bool allowCustomUV = false, bool allowDim = false); + void renderTexturePrimitive(const CTexture& tex, wlr_box* pBox); void renderSplash(cairo_t* const, cairo_surface_t* const, double); void preBlurForCurrentMonitor(); -- cgit v1.2.3