From 920353370bba555010506a1c0b204675c60362fe Mon Sep 17 00:00:00 2001 From: Vaxry <43317083+vaxerski@users.noreply.github.com> Date: Mon, 8 Dec 2025 15:04:40 +0000 Subject: desktop: cleanup, unify desktop elements as views (#12563) --- src/render/OpenGL.hpp | 46 +++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) (limited to 'src/render/OpenGL.hpp') diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp index 45ed28dd..8d0c48aa 100644 --- a/src/render/OpenGL.hpp +++ b/src/render/OpenGL.hpp @@ -269,38 +269,38 @@ class CHyprOpenGLImpl { void setDamage(const CRegion& damage, std::optional finalDamage = {}); uint32_t getPreferredReadFormat(PHLMONITOR pMonitor); - std::vector getDRMFormats(); - EGLImageKHR createEGLImage(const Aquamarine::SDMABUFAttrs& attrs); + std::vector getDRMFormats(); + EGLImageKHR createEGLImage(const Aquamarine::SDMABUFAttrs& attrs); - bool initShaders(); + bool initShaders(); - GLuint createProgram(const std::string&, const std::string&, bool dynamic = false, bool silent = false); - GLuint compileShader(const GLuint&, std::string, bool dynamic = false, bool silent = false); - void useProgram(GLuint prog); + GLuint createProgram(const std::string&, const std::string&, bool dynamic = false, bool silent = false); + GLuint compileShader(const GLuint&, std::string, bool dynamic = false, bool silent = false); + void useProgram(GLuint prog); - void ensureLockTexturesRendered(bool load); + void ensureLockTexturesRendered(bool load); - bool explicitSyncSupported(); + bool explicitSyncSupported(); - bool m_shadersInitialized = false; - SP m_shaders; + bool m_shadersInitialized = false; + SP m_shaders; - SCurrentRenderData m_renderData; + SCurrentRenderData m_renderData; - Hyprutils::OS::CFileDescriptor m_gbmFD; - gbm_device* m_gbmDevice = nullptr; - EGLContext m_eglContext = nullptr; - EGLDisplay m_eglDisplay = nullptr; - EGLDeviceEXT m_eglDevice = nullptr; - uint m_failedAssetsNo = 0; + Hyprutils::OS::CFileDescriptor m_gbmFD; + gbm_device* m_gbmDevice = nullptr; + EGLContext m_eglContext = nullptr; + EGLDisplay m_eglDisplay = nullptr; + EGLDeviceEXT m_eglDevice = nullptr; + uint m_failedAssetsNo = 0; - bool m_reloadScreenShader = true; // at launch it can be set + bool m_reloadScreenShader = true; // at launch it can be set - std::map m_windowFramebuffers; - std::map m_layerFramebuffers; - std::map, CFramebuffer> m_popupFramebuffers; - std::map m_monitorRenderResources; - std::map m_monitorBGFBs; + std::map m_windowFramebuffers; + std::map m_layerFramebuffers; + std::map, CFramebuffer> m_popupFramebuffers; + std::map m_monitorRenderResources; + std::map m_monitorBGFBs; struct { PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES = nullptr; -- cgit v1.2.3