From 408d96668d57fdd1a713e56f1d40a9befd51bd4a Mon Sep 17 00:00:00 2001 From: Vaxry Date: Sun, 26 Nov 2023 15:06:42 +0000 Subject: renderer: use occlusion checks for buffer clear --- src/render/OpenGL.hpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/render/OpenGL.hpp') diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp index 9ff571f2..ea2fe07e 100644 --- a/src/render/OpenGL.hpp +++ b/src/render/OpenGL.hpp @@ -30,7 +30,8 @@ inline const float fullVerts[] = { }; inline const float fanVertsFull[] = {-1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f}; -enum eDiscardMode { +enum eDiscardMode +{ DISCARD_OPAQUE = 1, DISCARD_ALPHA = 1 << 1 }; -- cgit v1.2.3