From ff598b0827ca179c57ff2e97806cd65b69374699 Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Thu, 20 Jul 2023 18:03:47 +0200 Subject: renderer: don't occlude when pre-blur is queued --- src/render/OpenGL.cpp | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) (limited to 'src/render/OpenGL.cpp') diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 6b72e820..fe028f08 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -945,16 +945,20 @@ void CHyprOpenGLImpl::preBlurForCurrentMonitor() { } void CHyprOpenGLImpl::preWindowPass() { - static auto* const PBLURNEWOPTIMIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_new_optimizations")->intValue; - static auto* const PBLUR = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue; - - if (!m_RenderData.pCurrentMonData->blurFBDirty || !*PBLURNEWOPTIMIZE || !*PBLUR || !m_RenderData.pCurrentMonData->blurFBShouldRender) + if (!preBlurQueued()) return; // blur the main FB, it will be rendered onto the mirror preBlurForCurrentMonitor(); } +bool CHyprOpenGLImpl::preBlurQueued() { + static auto* const PBLURNEWOPTIMIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_new_optimizations")->intValue; + static auto* const PBLUR = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue; + + return !(!m_RenderData.pCurrentMonData->blurFBDirty || !*PBLURNEWOPTIMIZE || !*PBLUR || !m_RenderData.pCurrentMonData->blurFBShouldRender); +} + void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, float a, wlr_surface* pSurface, int round, bool blockBlurOptimization) { RASSERT(m_RenderData.pMonitor, "Tried to render texture with blur without begin()!"); -- cgit v1.2.3