From d605e475118fd66e625a5a23c687cd01a34b302c Mon Sep 17 00:00:00 2001 From: Vaxry Date: Wed, 3 Apr 2024 21:35:16 +0100 Subject: renderer: block screen shader on screencopy --- src/render/OpenGL.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/render/OpenGL.cpp') diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 8be8e54e..9e3fb47b 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -365,7 +365,7 @@ void CHyprOpenGLImpl::end() { } m_bEndFrame = true; - m_bApplyFinalShader = true; + m_bApplyFinalShader = !m_RenderData.blockScreenShader; if (m_RenderData.mouseZoomUseMouse) m_RenderData.useNearestNeighbor = true; @@ -388,6 +388,7 @@ void CHyprOpenGLImpl::end() { m_RenderData.mouseZoomFactor = 1.f; m_RenderData.mouseZoomUseMouse = true; m_RenderData.forceIntrospection = false; + m_RenderData.blockScreenShader = false; m_RenderData.currentFB = nullptr; m_RenderData.mainFB = nullptr; m_RenderData.outFB = nullptr; -- cgit v1.2.3