From afe688e6ab3e021feca8c398d31469109a32a41b Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Sat, 26 Nov 2022 19:37:20 +0000 Subject: allow 360 degrees of freedom in gradients --- src/render/OpenGL.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/render/OpenGL.cpp') diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 5a4ccca6..2d9f9314 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -852,7 +852,7 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CGradientValueData& grad, glUniform4fv(m_RenderData.pCurrentMonData->m_shBORDER1.gradient, grad.m_vColors.size(), (float*)grad.m_vColors.data()); glUniform1i(m_RenderData.pCurrentMonData->m_shBORDER1.gradientLength, grad.m_vColors.size()); - glUniform1f(m_RenderData.pCurrentMonData->m_shBORDER1.angle, grad.m_fAngle); + glUniform1f(m_RenderData.pCurrentMonData->m_shBORDER1.angle, (int)(grad.m_fAngle / (PI / 180.0)) % 360 * (PI / 180.0)); glUniform1f(m_RenderData.pCurrentMonData->m_shBORDER1.alpha, a); wlr_box transformedBox; -- cgit v1.2.3