From 60cd5b7a48af4a23717201d70395161a3bb4ab24 Mon Sep 17 00:00:00 2001 From: vaxerski Date: Fri, 9 May 2025 22:16:21 +0100 Subject: renderer: always render snapshots as 8bit fixes issues with transparent windows on 10b --- src/render/Framebuffer.hpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/render/Framebuffer.hpp') diff --git a/src/render/Framebuffer.hpp b/src/render/Framebuffer.hpp index 4e041573..0e18df5f 100644 --- a/src/render/Framebuffer.hpp +++ b/src/render/Framebuffer.hpp @@ -1,6 +1,7 @@ #pragma once #include "../defines.hpp" +#include "../helpers/Format.hpp" #include "Texture.hpp" class CFramebuffer { @@ -20,6 +21,7 @@ class CFramebuffer { GLuint getFBID(); Vector2D m_size; + DRMFormat m_drmFormat = 0 /* DRM_FORMAT_INVALID */; private: SP m_tex; -- cgit v1.2.3