From d605e475118fd66e625a5a23c687cd01a34b302c Mon Sep 17 00:00:00 2001 From: Vaxry Date: Wed, 3 Apr 2024 21:35:16 +0100 Subject: renderer: block screen shader on screencopy --- src/protocols/ToplevelExport.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/protocols/ToplevelExport.cpp') diff --git a/src/protocols/ToplevelExport.cpp b/src/protocols/ToplevelExport.cpp index e3273f7a..e2006afb 100644 --- a/src/protocols/ToplevelExport.cpp +++ b/src/protocols/ToplevelExport.cpp @@ -402,6 +402,7 @@ bool CToplevelExportProtocolManager::copyFrameShm(SScreencopyFrame* frame, times return false; } + g_pHyprOpenGL->m_RenderData.blockScreenShader = true; g_pHyprRenderer->endRender(); g_pHyprRenderer->makeEGLCurrent(); @@ -441,6 +442,7 @@ bool CToplevelExportProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame, ti if (frame->overlayCursor) g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow->m_vRealPosition.value()); + g_pHyprOpenGL->m_RenderData.blockScreenShader = true; g_pHyprRenderer->endRender(); return true; } -- cgit v1.2.3