From 8c3613632a6ccebf9fb797ec756ecfce99514eec Mon Sep 17 00:00:00 2001 From: Vaxry Date: Fri, 23 Feb 2024 01:02:32 +0000 Subject: renderer: nuke lastFrameDamage and rework finalDamage this fucking SUCKED --- src/protocols/ToplevelExport.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/protocols/ToplevelExport.cpp') diff --git a/src/protocols/ToplevelExport.cpp b/src/protocols/ToplevelExport.cpp index b0a3c7d7..e7ea787d 100644 --- a/src/protocols/ToplevelExport.cpp +++ b/src/protocols/ToplevelExport.cpp @@ -452,10 +452,6 @@ bool CToplevelExportProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame, ti if (frame->overlayCursor) g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow->m_vRealPosition.vec()); - // introspection uses this as final damage. - // TODO: dont. This fucking sucks. - PMONITOR->lastFrameDamage = fakeDamage; - g_pHyprRenderer->endRender(); return true; } -- cgit v1.2.3