From 3db3baa19e55a039c1a64a29c8e9aaadea4e5f01 Mon Sep 17 00:00:00 2001 From: Vaxry Date: Sun, 15 Jun 2025 12:11:28 +0200 Subject: opengl: use a stack for storing monitor transform enabled fixes #10487 --- src/protocols/Screencopy.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/protocols/Screencopy.cpp') diff --git a/src/protocols/Screencopy.cpp b/src/protocols/Screencopy.cpp index 53c27c81..052710ce 100644 --- a/src/protocols/Screencopy.cpp +++ b/src/protocols/Screencopy.cpp @@ -196,11 +196,11 @@ void CScreencopyFrame::renderMon() { CBox monbox = CBox{0, 0, m_monitor->m_pixelSize.x, m_monitor->m_pixelSize.y} .translate({-m_box.x, -m_box.y}) // vvvv kinda ass-backwards but that's how I designed the renderer... sigh. .transform(wlTransformToHyprutils(invertTransform(m_monitor->m_transform)), m_monitor->m_pixelSize.x, m_monitor->m_pixelSize.y); - g_pHyprOpenGL->setMonitorTransformEnabled(true); + g_pHyprOpenGL->pushMonitorTransformEnabled(true); g_pHyprOpenGL->setRenderModifEnabled(false); g_pHyprOpenGL->renderTexture(TEXTURE, monbox, 1); g_pHyprOpenGL->setRenderModifEnabled(true); - g_pHyprOpenGL->setMonitorTransformEnabled(false); + g_pHyprOpenGL->popMonitorTransformEnabled(); for (auto const& w : g_pCompositor->m_windows) { if (!w->m_windowData.noScreenShare.valueOrDefault()) -- cgit v1.2.3