From 38a7f03cf0e5ee116794a78581634ba3dab508fa Mon Sep 17 00:00:00 2001 From: UjinT34 <41110182+UjinT34@users.noreply.github.com> Date: Sun, 29 Mar 2026 00:41:45 +0300 Subject: renderer: refactor part 7: api fixes (#13631) Part 7 of ujin's refactors --------- Co-authored-by: Vaxry --- src/managers/screenshare/CursorshareSession.cpp | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) (limited to 'src/managers/screenshare/CursorshareSession.cpp') diff --git a/src/managers/screenshare/CursorshareSession.cpp b/src/managers/screenshare/CursorshareSession.cpp index 5ccc3d22..a1664487 100644 --- a/src/managers/screenshare/CursorshareSession.cpp +++ b/src/managers/screenshare/CursorshareSession.cpp @@ -3,7 +3,8 @@ #include "../../protocols/core/Seat.hpp" #include "../permissions/DynamicPermissionManager.hpp" #include "../../render/Renderer.hpp" -#include "render/pass/TexPassElement.hpp" +#include "../../render/pass/ClearPassElement.hpp" +#include "../../render/pass/TexPassElement.hpp" using namespace Screenshare; @@ -122,18 +123,16 @@ void CCursorshareSession::render() { g_pHyprRenderer->startRenderPass(); if (PERM != PERMISSION_RULE_ALLOW_MODE_ALLOW || !overlaps) { // render black when not allowed - g_pHyprRenderer->draw(makeUnique(CClearPassElement::SClearData{Colors::BLACK}), {}); + g_pHyprRenderer->draw(CClearPassElement::SClearData{Colors::BLACK}); } else if (!cursorImage.pBuffer || !cursorImage.surface || !cursorImage.bufferTex) { // render clear when cursor is probably hidden - g_pHyprRenderer->draw(makeUnique(CClearPassElement::SClearData{{0, 0, 0, 0}}), {}); + g_pHyprRenderer->draw(CClearPassElement::SClearData{{0, 0, 0, 0}}); } else { // render cursor - CBox texbox = {{}, cursorImage.bufferTex->m_size}; - g_pHyprRenderer->draw(makeUnique(CTexPassElement::SRenderData{ - .tex = cursorImage.bufferTex, - .box = texbox, - }), - {}); + g_pHyprRenderer->draw(CTexPassElement::SRenderData{ + .tex = cursorImage.bufferTex, + .box = {{}, cursorImage.bufferTex->m_size}, + }); } g_pHyprRenderer->m_renderData.blockScreenShader = true; -- cgit v1.2.3